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Auto-models

Auto-models [6] are the simplest MGRF models in texture analysis, which are defined over rather simple neighbourhood systems with ``contextual constraints on two labels'' [64]. The Gibbs energy function for an auto-model only involves first- and second-order cliques, having the following general form [25],

$\displaystyle E({g})=\sum_{i \in \mathbf{R}}{\mathbf{\alpha}_i({g}_i) \cdot {g}_i}+ \sum_{(i,j) \in C}\beta_{ij} \cdot {{g}_i}{{g}_j}$ (5.2.16)

where $ \mathbf{\alpha}_i$ is an arbitrary functions, $ \beta_{ij}$ specifies the interaction between sites $ i$ and $ j$, and $ C$ is the set of all second order cliques. The model parameters to be estimated are $ \{\mathbf{\alpha}_i({g}_i)\}$ and $ \{\beta_{ij}\}$. Due to their simplicity, auto-models involve relatively low computational cost in model creation and identification.

There are several variations of auto-models, such as auto-binomial model [20] and auto-normal model [13,18], each of which assumes slightly different models of pair-wise pixel interaction.



Subsections

dzho002 2006-02-22