personal teaching research professional

My research area is Computer Science Education. Within this broad research area, I focus on the assessment of novice programmers, difficulties that novice programmers have with syntax, gender equity in Computer Science, and tools that facilitate collaborative learning.

My most influential work has been in the two areas of Introductory Programming Assessment, and Contributing Student Pedagogies, which are approaches in which students systematically learn from each other (typically supported by software tools such as online peer review systems). I focus on empirical studies of student work product, trying to better understand how students learn to program, their common misconceptions, and how we might better support students in their learning. This challenging area combines the development of software tools with the application of domain specific education theory and practice, and analysis of human behaviour and work products.

Awards/Recognition

Journal publication

  1. Paul Denny, James Prather, Brett A. Becker, James Finnie-Ansley, Arto Hellas, Juho Leinonen, Andrew Luxton-Reilly, Brent N. Reeves, Eddie Antonio Santos, and Sami Sarsa. 2024. Computing Education in the Era of Generative AI. Commun. ACM 67, 2 (February 2024), 56–67. https://doi.org/10.1145/3624720
  2. D. Kirk, A. Luxton-Reilly and E. Tempero, "Evaluating Student Risk Group Mitigation Strategies," in IEEE Software, vol. 40, no. 6, pp. 79-86, Nov.-Dec. 2023, doi: 10.1109/MS.2023.3310468
  3. James Prather, Brent N. Reeves, Paul Denny, Brett A. Becker, Juho Leinonen, Andrew Luxton-Reilly, Garrett Powell, James Finnie-Ansley, and Eddie Antonio Santos. 2023. “It’s Weird That it Knows What I Want”: Usability and Interactions with Copilot for Novice Programmers. ACM Trans. Comput.-Hum. Interact. 31, 1, Article 4 (February 2024), 31 pages. https://doi.org/10.1145/3617367
  4. Piccolo SR, Denny P, Luxton-Reilly A, Payne SH, Ridge PG (2023) Evaluating a large language model’s ability to solve programming exercises from an introductory bioinformatics course. PLoS Comput Biol 19(9): e1011511. https://doi.org/10.1371/journal.pcbi.1011511
  5. Jacqueline Whalley, Amber Settle, and Andrew Luxton-Reilly. 2023. A Think-Aloud Study of Novice Debugging. ACM Trans. Comput. Educ. 23, 2, Article 28 (June 2023), 38 pages. https://doi.org/10.1145/3589004
  6. O. Allen, X. Downs, E. Varoy, A. Luxton-Reilly and N. Giacaman, "Block-Based Object-Oriented Programming," in IEEE Transactions on Learning Technologies, 2022, doi: 10.1109/TLT.2022.3190318.
  7. Theresia Devi Indriasari, Andrew Luxton-Reilly, and Paul Denny. 2020. A Review of Peer Code Review in Higher Education. ACM Trans. Comput. Educ. 20, 3, Article 22 (September 2020), 25 pages. DOI:https://doi.org/10.1145/3403935
  8. Theresia Devi Indriasari, Paul Denny, Danielle Lottridge & Andrew Luxton-Reilly (2022) Gamification improves the quality of student peer code review, Computer Science Education, DOI: 10.1080/08993408.2022.2124094
  9. Indriasari, T.D., Luxton-Reilly, A. & Denny, P. Gamification of student peer review in education: A systematic literature review. Educ Inf Technol (2020). https://doi.org/10.1007/s10639-020-10228-x
  10. Rosli, M. M., Tempero, E., & Luxton-Reilly, A. (2018). Evaluating the Quality of Datasets in Software Engineering. Advanced Science Letters, 24(10), 7232-7239.
  11. Kavanagh S., Luxton-Reilly A., Wuensche B., & Plimmer B. (2017) A Systematic Review of Virtual Reality in Education. Themes in Science and Technology Education 10.1
  12. Sutherland, C. J., Luxton-Reilly, A., & Plimmer, B. (2016). Freeform digital ink annotations in electronic documents: a systematic mapping study. Computers & Graphics. Elsevier. doi:10.1016/j.cag.2015.10.014
  13. Hamer, J., Purchase, H., Luxton-Reilly, A., & Denny, P. (2015). A comparison of peer and tutor feedback. Assessment and Evaluation in Higher Education, 40(1), 151-164. doi:10.1080/02602938.2014.893418
  14. Schmieder, P., Hosking, J., Luxton-Reilly, A., & Plimmer, B. (2013). Thumbs up: 3D gesture input on mobile phones using the front facing camera. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) Vol. 8118 LNCS (pp. 318-336). doi:10.1007/978-3-642-40480-1_20
  15. Denny, P.; Cukierman, D.; Luxton-Reilly, A. & Tempero, E. (2012) 'A case study of multi-institutional contributing-student pedagogy' Computer Science Education 22, 389-411.
  16. Luxton-Reilly, A. & Denny, P. (2010), Constructive evaluation: a pedagogy of student-contributed assessment, Computer Science Education 20 (2), 145-167.
  17. Luxton-Reilly, A. (2009), A systematic review of tools that support peer assessment, Computer Science Education 19, 209-232.

    Conference publications

  18. Paul Denny, Stephen MacNeil, Jaromir Savelka, Leo Porter, and Andrew Luxton-Reilly. 2024. Desirable Characteristics for AI Teaching Assistants in Programming Education. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 1 (ITiCSE 2024). Association for Computing Machinery, New York, NY, USA, 408–414. https://doi.org/10.1145/3649217.3653574
  19. Andre del Carpio Gutierrez, Paul Denny, and Andrew Luxton-Reilly. 2024. Automating Personalized Parsons Problems with Customized Contexts and Concepts. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 1 (ITiCSE 2024). Association for Computing Machinery, New York, NY, USA, 688–694. https://doi.org/10.1145/3649217.3653568
  20. Feng, T. H., Wünsche, B. C., Denny, P., Luxton-Reilly, A., & Hooper, S. (2024). Can GPT-4 Trace Rays?. In EUROGRAPHICS 2024/ E. Anderson and B. Sousa Santos.
  21. S. Hooper, B. C. Wünsche, P. Denny and A. Luxton-Reilly. 2024. Teaching Game Programming in an Upper-level Computing Course Through the Development of a C++ Framework and Middleware. In EUROGRAPHICS 2024/ E. Anderson and B. Sousa Santos. https://doi.org/10.2312/eged.20241009
  22. Ewan Tempero, Paul Denny, James Finnie-Ansley, Andrew Luxton-Reilly, Diana Kirk, Juho Leinonen, Asma Shakil, Robert Sheehan, James Tizard, Yu-Cheng Tu, and Burkhard Wuensche. 2024. On the comprehensibility of functional decomposition: An empirical study. In Proceedings of the 32nd IEEE/ACM International Conference on Program Comprehension (ICPC '24). Association for Computing Machinery, New York, NY, USA, 214–224. https://doi.org/10.1145/3643916.3644432
  23. Steffan Hooper, Burkhard C. Wünsche, Andrew Luxton-Reilly, Paul Denny, and Tony Haoran Feng. 2024. Advancing Automated Assessment Tools - Opportunities for Innovations in Upper-level Computing Courses: A Position Paper. In Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2024). Association for Computing Machinery, New York, NY, USA, 519–525. https://doi.org/10.1145/3626252.3630772
  24. Andre Del Carpio Gutierrez, Paul Denny, and Andrew Luxton-Reilly. 2024. Evaluating Automatically Generated Contextualised Programming Exercises. In Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2024). Association for Computing Machinery, New York, NY, USA, 289–295. https://doi.org/10.1145/3626252.3630863
  25. Paul Denny, Juho Leinonen, James Prather, Andrew Luxton-Reilly, Thezyrie Amarouche, Brett A. Becker, and Brent N. Reeves. 2024. Prompt Problems: A New Programming Exercise for the Generative AI Era. In Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2024). Association for Computing Machinery, New York, NY, USA, 296–302. https://doi.org/10.1145/3626252.3630909
  26. Tony Haoran Feng, Paul Denny, Burkhard Wuensche, Andrew Luxton-Reilly, and Steffan Hooper. 2024. More Than Meets the AI: Evaluating the performance of GPT-4 on Computer Graphics assessment questions. In Proceedings of the 26th Australasian Computing Education Conference (ACE '24). Association for Computing Machinery, New York, NY, USA, 182–191. https://doi.org/10.1145/3636243.3636263
  27. Diana Kirk, Andrew Luxton-Reilly, and Ewan Tempero. 2024. A Literature-Informed Model for Code Style Principles to Support Teachers of Text-Based Programming. In Proceedings of the 26th Australasian Computing Education Conference (ACE '24). Association for Computing Machinery, New York, NY, USA, 134–143. https://doi.org/10.1145/3636243.3636258
  28. Breanna Jury, Angela Lorusso, Juho Leinonen, Paul Denny, and Andrew Luxton-Reilly. 2024. Evaluating LLM-generated Worked Examples in an Introductory Programming Course. In Proceedings of the 26th Australasian Computing Education Conference (ACE '24). Association for Computing Machinery, New York, NY, USA, 77–86. https://doi.org/10.1145/3636243.3636252
  29. Diana Kirk, Andrew Luxton-Reilly, Ewan Tempero, Tyne Crow, Paul Denny, Allan Fowler, Steffan Hooper, Andrew Meads, Asma Shakil, Paramvir Singh, Craig Sutherland, Yi-Chien Vita Tsai, and Burkhard Wuensche. 2024. Educator Experiences of Low Overhead Student Project Risk Management. In Proceedings of the 26th Australasian Computing Education Conference (ACE '24). Association for Computing Machinery, New York, NY, USA, 58–67. https://doi.org/10.1145/3636243.3636250
  30. James Prather, Paul Denny, Juho Leinonen, Brett A. Becker, Ibrahim Albluwi, Michelle Craig, Hieke Keuning, Natalie Kiesler, Tobias Kohn, Andrew Luxton-Reilly, Stephen MacNeil, Andrew Petersen, Raymond Pettit, Brent N. Reeves, and Jaromir Savelka. 2023. The Robots Are Here: Navigating the Generative AI Revolution in Computing Education. In Proceedings of the 2023 Working Group Reports on Innovation and Technology in Computer Science Education (ITiCSE-WGR '23). Association for Computing Machinery, New York, NY, USA, 108–159. https://doi.org/10.1145/3623762.3633499
  31. Theresia Devi Indriasari, Paul Denny, Andrew Luxton-Reilly, and Danielle Lottridge. 2023. Impacting the Submission Timing of Student Work Using Gamification. In Proceedings of the 16th Annual ACM India Compute Conference (COMPUTE '23). Association for Computing Machinery, New York, NY, USA, 7–12. https://doi.org/10.1145/3627217.3627218
  32. Zixuan Wang, Paul Denny, Juho Leinonen, and Andrew Luxton-Reilly. 2023. Understanding Student Evaluation of Teaching in Computer Science Courses. In Proceedings of the 16th Annual ACM India Compute Conference (COMPUTE '23). Association for Computing Machinery, New York, NY, USA, 13–18. https://doi.org/10.1145/3627217.3627220
  33. Zac Pullar-Strecker, Filipe Dwan Pereira, Paul Denny, Andrew Luxton-Reilly, and Juho Leinonen. 2023. G is for Generalisation: Predicting Student Success from KeystrokesIn Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2023). Association for Computing Machinery, New York, NY, USA, 1028–1034. https://doi.org/10.1145/3545945.3569824
  34. Brett A. Becker, Paul Denny, James Finnie-Ansley, Andrew Luxton-Reilly, James Prather, and Eddie Antonio Santos. 2023. Programming Is Hard - Or at Least It Used to Be: Educational Opportunities and Challenges of AI Code Generation. In Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2023). Association for Computing Machinery, New York, NY, USA, 500–506. https://doi.org/10.1145/3545945.3569759
  35. Elliot Varoy, Kerry Lee, Andrew Luxton-Reilly, and Nasser Giacaman. 2023. Draw a Computing Student: Facilitating Semi-Structured Interviews Through Drawing In Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2023). Association for Computing Machinery, New York, NY, USA, 903–909. https://doi.org/10.1145/3545945.3569795
  36. Elliot Varoy, Andrew Luxton-Reilly, Kerry Lee, and Nasser Giacaman. 2023. Understanding the Gender Gap in Digital Technologies Education In Proceedings of the 25th Australasian Computing Education Conference (ACE '23). Association for Computing Machinery, New York, NY, USA, 69–76. https://doi.org/10.1145/3576123.3576131
  37. James Finnie-Ansley, Paul Denny, Andrew Luxton-Reilly, Eddie Antonio Santos, James Prather, and Brett A. Becker. 2023. My AI Wants to Know if This Will Be on the Exam: Testing OpenAI’s Codex on CS2 Programming Exercises. In Proceedings of the 25th Australasian Computing Education Conference (ACE '23). Association for Computing Machinery, New York, NY, USA, 97–104. https://doi.org/10.1145/3576123.3576134
  38. Andrew Luxton-Reilly, Ewan Tempero, Nalin Arachchilage, Angela Chang, Paul Denny, Allan Fowler, Nasser Giacaman, Igor Kontorovich, Danielle Lottridge, Sathiamoorthy Manoharan, Shyamli Sindhwani, Paramvir Singh, Ulrich Speidel, Sudeep Stephen, Valerio Terragni, Jacqueline Whalley, Burkhard Wuensche, and Xinfeng Ye. 2023. Automated Assessment: Experiences From the Trenches In Proceedings of the 25th Australasian Computing Education Conference (ACE '23). Association for Computing Machinery, New York, NY, USA, 1–10. https://doi.org/10.1145/3576123.3576124
  39. Ken Liu, Burkhard C. Wünsche, and Andrew Luxton-Reilly. 2022. Relationship Between Spatial Skills and Performance in Introductory Computer Graphics. In Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1 (ITiCSE '22). Association for Computing Machinery, New York, NY, USA, 304–310. https://doi.org/10.1145/3502718.3524756
  40. James Finnie-Ansley, Paul Denny, and Andrew Luxton-Reilly. 2022. Play Your Cards Right: Using Quantitative Card-Sort Data to Examine Students' Pattern-Like Concepts. In Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2022). Association for Computing Machinery, New York, NY, USA, 857–863. https://doi.org/10.1145/3478431.3499343
  41. James Finnie-Ansley, Paul Denny, Brett A. Becker, Andrew Luxton-Reilly, and James Prather. 2022. The Robots Are Coming: Exploring the Implications of OpenAI Codex on Introductory Programming. In Australasian Computing Education Conference (ACE '22). Association for Computing Machinery, New York, NY, USA, 10–19. DOI:https://doi.org/10.1145/3511861.3511863 (Best Paper)
  42. Diana Kirk, Tyne Crow, Andrew Luxton-Reilly, and Ewan Tempero. 2022. Teaching Code Quality in High School Programming Courses - Understanding Teachers’ Needs. In Australasian Computing Education Conference (ACE '22). Association for Computing Machinery, New York, NY, USA, 36–45. DOI:https://doi.org/10.1145/3511861.3511866
  43. Diana Kirk, Andrew Luxton-Reilly, and Ewan Tempero. 2022. Refining a Risk Framework for Student Group Projects. In Proceedings of the 22nd Koli Calling International Conference on Computing Education Research (Koli Calling '22). Association for Computing Machinery, New York, NY, USA, Article 19, 1–11. https://doi.org/10.1145/3564721.3564730
  44. Diana Kirk, Andrew Luxton-Reilly, and Ewan Tempero. 2022. Risks in Student Projects. In Australasian Computing Education Conference (ACE '22). Association for Computing Machinery, New York, NY, USA, 143–152. DOI:https://doi.org/10.1145/3511861.3511877
  45. Thomas Suselo, Burkhard Claus Wünsche, and Andrew Luxton-Reilly. 2022. Why are 3D Transformations in Computer Graphics Difficult? An Analysis of a Decade of Exam Questions. In Australasian Computing Education Conference (ACE '22). Association for Computing Machinery, New York, NY, USA, 181–190. DOI:https://doi.org/10.1145/3511861.3511881
  46. Suselo, T.; Wünsche, B. and Luxton-Reilly, A. (2022). Teaching and Learning 3D Transformations in Introductory Computer Graphics: A User Study. In Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP, ISBN 978-989-758-555-5, pages 126-135. DOI: 10.5220/0011003100003124
  47. Brett A. Becker, Amber Settle, Andrew Luxton-Reilly, Briana B. Morrison, and Cary Laxer. 2021. Expanding Opportunities: Assessing and Addressing Geographic Diversity at the SIGCSE Technical Symposium. In Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE '21). Association for Computing Machinery, New York, NY, USA, 281–287. DOI:https://doi.org/10.1145/3408877.3432448
  48. James Finnie-Ansley, Paul Denny, and Andrew Luxton-Reilly. 2021. A Semblance of Similarity: Student Categorisation of Simple Algorithmic Problem Statements. In Proceedings of the 17th ACM Conference on International Computing Education Research (ICER 2021). Association for Computing Machinery, New York, NY, USA, 198–212. DOI:https://doi.org/10.1145/3446871.3469745
  49. Theresia Devi Indriasari, Andrew Luxton-Reilly, and Paul Denny. 2021. Improving Student Peer Code Review Using Gamification. In Australasian Computing Education Conference (ACE '21). Association for Computing Machinery, New York, NY, USA, 80–87. DOI:https://doi.org/10.1145/3441636.3442308
  50. Theresia Devi Indriasari, Andrew Luxton-Reilly, and Paul Denny. 2021. Investigating Accuracy and Perceived Value of Feedback in Peer Code Review Using Gamification. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (ITiCSE '21). Association for Computing Machinery, New York, NY, USA, 199–205. DOI:https://doi.org/10.1145/3430665.3456338
  51. Diana Kirk, Tyne Crow, Andrew Luxton-Reilly, and Ewan Tempero. 2021. Mind the Gap: Searching for Clarity in NCEA. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (ITiCSE '21). Association for Computing Machinery, New York, NY, USA, 192–198. DOI:https://doi.org/10.1145/3430665.3456318
  52. Valerie Picardo, Paul Denny, and Andrew Luxton-Reilly. 2021. Lecture Recordings, Viewing Habits, and Performance in an Introductory Programming Course. In Australasian Computing Education Conference (ACE '21). Association for Computing Machinery, New York, NY, USA, 73–79. DOI:https://doi.org/10.1145/3441636.3442307
  53. Mitchell Rogers, Wendy Yao, Andrew Luxton-Reilly, Juho Leinonen, Danielle Lottridge, and Paul Denny. 2021. Exploring Personalization of Gamification in an Introductory Programming Course. In Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE '21). Association for Computing Machinery, New York, NY, USA, 1121–1127. DOI:https://doi.org/10.1145/3408877.3432402
  54. Simon, Andrew Luxton-Reilly, and Oluwatoyin Adelakun-Adeyemo. 2021. Confirmation Bias and Other Flaws in Citing Pass Rate Studies. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (ITiCSE '21). Association for Computing Machinery, New York, NY, USA, 575–581. DOI:https://doi.org/10.1145/3430665.3456357
  55. Paramvir Singh, Ewan Tempero, Andrew Luxton-Reilly, and Shuxiang Zhang. 2021. What do they note? An exploratory investigation into the characteristics of CS students’ notes. In Proceedings of the 10th Computer Science Education Research Conference (CSERC '21). Association for Computing Machinery, New York, NY, USA, 57–67. https://doi.org/10.1145/3507923.3507934
  56. Thomas Suselo, Burkhard C. Wünsche, and Andrew Luxton-Reilly. 2021. Using Mobile Augmented Reality for Teaching 3D Transformations. In Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE '21). Association for Computing Machinery, New York, NY, USA, 872–878. DOI:https://doi.org/10.1145/3408877.3432401
  57. Elliot Varoy, Kerry Lee, Andrew Luxton-Reilly, and Nasser Giacaman. 2021. Comparing Pre-tertiary Curricula to Investigate the Timing of Computing Exposure. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (ITiCSE '21). Association for Computing Machinery, New York, NY, USA, 540–546. DOI:https://doi.org/10.1145/3430665.3456341
  58. Jacqueline Whalley, Amber Settle, and Andrew Luxton-Reilly. 2021. Novice Reflections on Debugging. In Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE '21). Association for Computing Machinery, New York, NY, USA, 73–79. DOI:https://doi.org/10.1145/3408877.3432374
  59. Jacqueline Whalley, Amber Settle, and Andrew Luxton-Reilly. 2021. Analysis of a Process for Introductory Debugging. In Australasian Computing Education Conference (ACE '21). Association for Computing Machinery, New York, NY, USA, 11–20. DOI:https://doi.org/10.1145/3441636.3442300
  60. Burkhard Claus Wuensche, Kai-Cheung Leung, Davis Dimalen, Wannes van der Mark, Thomas Suselo, Marylyn Alex, Alex Shaw, Andrew Luxton-Reilly, and Richard Lobb. 2021. Using an Assessment Tool to Create Sandboxes for Computer Graphics Teaching in an Online Environment. In Proceedings of the 10th Computer Science Education Research Conference (CSERC '21). Association for Computing Machinery, New York, NY, USA, 21–30. https://doi.org/10.1145/3507923.3507929
  61. Casey Wong, Paul Denny, Andrew Luxton-Reilly, and Jacqueline Whalley. 2021. The Impact of Multiple Choice Question Design on Predictions of Performance. In Australasian Computing Education Conference (ACE '21). Association for Computing Machinery, New York, NY, USA, 66–72. DOI:https://doi.org/10.1145/3441636.3442306
  62. James Zhang, Casey Wong, Nasser Giacaman, and Andrew Luxton-Reilly. 2021. Automated Classification of Computing Education Questions using Bloom’s Taxonomy. In Australasian Computing Education Conference (ACE '21). Association for Computing Machinery, New York, NY, USA, 58–65. DOI:https://doi.org/10.1145/3441636.3442305
  63. James Zhang, Andrew Luxton-Reilly, Paul Denny, and Jacqueline Whalley. 2021. Scientific Collaboration Network Analysis for Computing Education Conferences. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (ITiCSE '21). Association for Computing Machinery, New York, NY, USA, 582–588. DOI:https://doi.org/10.1145/3430665.3456385
  64. Muhammad Rizwan Asghar and Andrew Luxton-Reilly. 2020. A Case Study of a Cybersecurity Programme: Curriculum Design, Resource Management, and Reflections. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (SIGCSE ’20). Association for Computing Machinery, New York, NY, USA, 16–22. DOI:https://doi.org/10.1145/3328778.3366918
  65. Tyne Crow, Diana Kirk, Andrew Luxton-Reilly, and Ewan Tempero. 2020. Teacher perceptions of feedback in high school programming education: a thematic analysis. In Proceedings of the 15th Workshop on Primary and Secondary Computing Education (WiPSCE '20). Association for Computing Machinery, New York, NY, USA, Article 7, 1–6. DOI:https://doi.org/10.1145/3421590.3421595
  66. Yuemeng Du, Andrew Luxton-Reilly, and Paul Denny. 2020. A Review of Research on Parsons Problems. In Proceedings of the Twenty-Second Australasian Computing Education Conference (ACE’20). Association for Computing Machinery, New York, NY, USA, 195–202. DOI:https://doi.org/10.1145/3373165.3373187
  67. Diana Kirk, Tyne Crow, Andrew Luxton-Reilly, and Ewan Tempero. 2020. On Assuring Learning About Code Quality. In Proceedings of the Twenty-Second Australasian Computing Education Conference (ACE’20). Association for Computing Machinery, New York, NY, USA, 86–94. DOI:https://doi.org/10.1145/3373165.3373175
  68. Diana Kirk, Ewan Tempero, Andrew Luxton-Reilly, and Tyne Crow. 2020. High School Teachers’ Understanding of Code Style. Koli Calling '20: Proceedings of the 20th Koli Calling International Conference on Computing Education Research. Association for Computing Machinery, New York, NY, USA, Article 12, 1–10. DOI:https://doi.org/10.1145/3428029.3428047
  69. Paramvir Singh, Ewan Tempero, Andrew Luxton-Reilly, and Shuxiang Zhang. 2020. Digging into Computer Science Students’ Learning Journals. Koli Calling '20: Proceedings of the 20th Koli Calling International Conference on Computing Education Research. Association for Computing Machinery, New York, NY, USA, Article 16, 1–6. DOI:https://doi.org/10.1145/3428029.3428048
  70. Zacharoula Papamitsiou, Michail Giannakos, Simon, and Andrew Luxton-Reilly. 2020. Computing Education Research Landscape through an Analysis of Keywords. In Proceedings of the 2020 ACM Conference on International Computing Education Research (ICER '20). Association for Computing Machinery, New York, NY, USA, 102–112. DOI:https://doi.org/10.1145/3372782.3406276
  71. Liam Rigby, Paul Denny, and Andrew Luxton-Reilly. 2020. A Miss is as Good as a Mile: Off-By-One Errors and Arrays in an Introductory Programming Course. In Proceedings of the Twenty-Second Australasian Computing Education Conference (ACE’20). Association for Computing Machinery, New York, NY, USA, 31–38. DOI:https://doi.org/10.1145/3373165.3373169
  72. Crow, T., Luxton-Reilly, A., Wünsche, B. C., and Denny, P. 2019. Resources and Support for the Implementation of Digital Technologies in New Zealand Schools. In Proceedings of the Twenty-First Australasian Computing Education Conference (ACE '19). ACM, New York, NY, USA, 69-78. DOI: https://doi.org/10.1145/3286960.3286969
  73. Garner, J., Denny, P., and Luxton-Reilly, A. 2019. Mastery Learning in Computer Science Education. In Proceedings of the Twenty-First Australasian Computing Education Conference (ACE '19). ACM, New York, NY, USA, 37-46. DOI: https://doi.org/10.1145/3286960.3286965 (Best Student Paper)
  74. Li, C., Chan, E., Denny, P., Luxton-Reilly, A., and Tempero, E. 2019. Towards a Framework for Teaching Debugging. In Proceedings of the Twenty-First Australasian Computing Education Conference (ACE '19). ACM, New York, NY, USA, 79-86. DOI: https://doi.org/10.1145/3286960.3286970
  75. Simon, Andrew Luxton-Reilly, Vangel V. Ajanovski, Eric Fouh, Christabel Gonsalvez, Juho Leinonen, Jack Parkinson, Matthew Poole, and Neena Thota. 2019. Pass Rates in Introductory Programming and in other STEM Disciplines. In Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education (ITiCSE-WGR ’19). Association for Computing Machinery, New York, NY, USA, 53–71. DOI:https://doi-org.ezproxy.auckland.ac.nz/10.1145/3344429.3372502
  76. Suselo, T., Wünsche, B. C., and Luxton-Reilly, A. 2019. Technologies and Tools to Support Teaching and Learning Computer Graphics: A Literature Review. In Proceedings of the Twenty-First Australasian Computing Education Conference (ACE '19). ACM, New York, NY, USA, 96-105. DOI: https://doi.org/10.1145/3286960.3286972
  77. Claudia Szabo, Judy Sheard, Andrew Luxton-Reilly, Simon, Brett A. Becker, and Linda Ott. 2019. Fifteen Years of Introductory Programming in Schools: A Global Overview of K-12 Initiatives. In Proceedings of the 19th Koli Calling International Conference on Computing Education Research (Koli Calling ’19). Association for Computing Machinery, New York, NY, USA, Article 8, 1–9. DOI:https://doi-org.ezproxy.auckland.ac.nz/10.1145/3364510.3364513
  78. Wünsche, B.C., Huang, E., Shaw, L., Suselo, T., Leung, K.C., Dimalen, D., van der Mark, W., Luxton-Reilly, A. and Lobb, R., 2019, January. CodeRunnerGL-An Interactive Web-Based Tool for Computer Graphics Teaching and Assessment. In 2019 International Conference on Electronics, Information, and Communication (ICEIC) (pp. 1-7). IEEE.
  79. Asghar, R. and Luxton-Reilly, A. (2018). Teaching Cyber Security Using Competitive Software Obfuscation and Reverse Engineering Activities. In Proceedings of the 49th ACM Technical Symposium on Computer Science Education (SIGCSE '18). ACM, New York, NY, USA, 179-184. DOI: https://doi.org/10.1145/3159450.3159489
  80. Crow, T., Luxton-Reilly, A., Wuensche, B. (2018). Intelligent tutoring systems for programming education: a systematic review. In Proceedings of the 20th Australasian Computing Education Conference (ACE '18). ACM, New York, NY, USA, 53-62. DOI: https://doi.org/10.1145/3160489.3160492 (Best Student Paper)
  81. De Ruvo, G., Tempero, E., Luxton-Reilly, A., and Giacaman, N. (2018). Unencapsulated Collection: A Teachable Design Smell. In Proceedings of the 49th ACM Technical Symposium on Computer Science Education (SIGCSE '18). ACM, New York, NY, USA, 332-337. DOI: https://doi.org/10.1145/3159450.3159469
  82. De Ruvo, G., Tempero, E., Luxton-Reilly, A., Rowe, G. B., and Giacaman, A. (2018). Understanding semantic style by analysing student code. In Proceedings of the 20th Australasian Computing Education Conference (ACE '18). ACM, New York, NY, USA, 73-82. DOI: https://doi.org/10.1145/3160489.3160500
  83. Denny, P., Luxton-Reilly, A., Craig, M., and Petersen, A. (2018). Improving complex task performance using a sequence of simple practice tasks. In Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2018). ACM, New York, NY, USA, 4-9. DOI: https://doi-org/10.1145/3197091.3197141 (Finalist, Best Paper)
  84. Ettles, A., Luxton-Reilly, A., and Denny, P. (2018). Common logic errors made by novice programmers. In Proceedings of the 20th Australasian Computing Education Conference (ACE '18). ACM, New York, NY, USA, 83-89. DOI: https://doi.org/10.1145/3160489.3160493
  85. Imtiaz, M. A., Luxton-Reilly, A., and Plimmer, B. (2018). ThinkInk - An Intelligent Sketch Tool for Learning Data Structures. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Paper LBW088, 6 pages. DOI: https://doi-org/10.1145/3170427.3188441
  86. Jackson, H., Nayyar, A., Denny, P., Luxton-Reilly, A., and Tempero, E. (2018) "HandsUp: An In-Class Question Posing Tool," 2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE), Auckland, New Zealand, 2018, pp. 24-31. doi: 10.1109/LaTICE.2018.00-11
  87. Luxton-Reilly, A., Lewis, A., and Plimmer, B. (2018). Comparing sequential and parallel code review techniques for formative feedback. In Proceedings of the 20th Australasian Computing Education Conference (ACE '18). ACM, New York, NY, USA, 45-52. DOI: https://doi.org/10.1145/3160489.3160498 (Best Paper)
  88. Luxton-Reilly, A., McMillan, E., Stevenson, E., Tempero, E., and Denny, P. (2018). Ladebug: an online tool to help novice programmers improve their debugging skills. In Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2018). ACM, New York, NY, USA, 159-164. DOI: https://doi-org/10.1145/3197091.3197098
  89. Luxton-Reilly, A., Becker, B.A., Cao, Y., McDermott, R., Mirolo, C., Mühling, A., Petersen, A., Sanders, K., Simon, and Whalley, J. (2018). Developing Assessments to Determine Mastery of Programming Fundamentals. In Proceedings of the 2017 ITiCSE Conference on Working Group Reports (ITiCSE-WGR '17). ACM, New York, NY, USA, 47-69. DOI: https://doi-org.ezproxy.auckland.ac.nz/10.1145/3174781.3174784
  90. Luxton-Reilly, A., Simon, Albluwi, I., Becker, B.A., Giannakos, M., Kumar, A.M., Ott, L., Paterson, J., Scott, M.J., Sheard, J., and Szabo, C. 2018. Introductory programming: a systematic literature review. In Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2018 Companion). ACM, New York, NY, USA, 55-106. DOI: https://doi.org/10.1145/3293881.3295779
  91. Matenga, A., Crow, T., Walmsley, M., Luxton-Reilly A., and Wuensche, B. (2018) "Evaluation of the Implementation of a Timer in Gamified Programming Exercises," 2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE), Auckland, New Zealand, 2018, pp. 36-41. doi: 10.1109/LaTICE.2018.000-9
  92. Moors, L., Luxton-Reilly, A., and Denny, P. (2018) Transitioning from Block-Based to Text-Based Programming Languages, 2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE), Auckland, New Zealand, 2018, pp. 57-64. doi: 10.1109/LaTICE.2018.000-5
  93. Suselo, T., Wünsche, B. C., and Luxton-Reilly, A. (2018) "Mobile Augmented Reality as a Teaching Medium in an Introductory Computer Graphics Course," 2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE), Auckland, New Zealand, 2018, pp. 72-76. doi: 10.1109/LaTICE.2018.000-3
  94. Tempero, E., Denny, P., Luxton-Reilly, A., and Ralph. P. (2018). Objects Count so Count Objects! In ICER ’18: 2018 International Computing Education Research Conference, August 13–15, 2018, Espoo, Finland. ACM, New York, NY, USA DOI: https://doi.org/10.1145/3230977.3230985
  95. Wünsche, B., Chen, Z., Shaw, L., Suselo, T., Leung, K-C., Dimalen, D., van der Mark, W., Luxton-Reilly, A., and Lobb, R. (2018). Automatic assessment of OpenGL computer graphics assignments. In Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2018). ACM, New York, NY, USA, 81-86. DOI: https://doi-org/10.1145/3197091.3197112
  96. Imtiaz, M. A., Blagojevic, R., Luxton-Reilly, A., and Plimmer, B. (2017). A survey of intelligent digital ink tools use in STEM education. In Proceedings of the Australasian Computer Science Week Multiconference (ACSW '17). ACM, New York, NY, USA, Article 13, 8 pages. DOI: https://doi.org/10.1145/3014812.3014825
  97. Luxton-Reilly, A., and Petersen, A. (2017). The Compound Nature of Novice Programming Assessments. In Proceedings of the Nineteenth Australasian Computing Education Conference (ACE '17). ACM, New York, NY, USA, 26-35. DOI: https://doi.org/10.1145/3013499.3013500 (Best Paper)
  98. Payne, A. R., Plimmer, B., McDaid, A., Luxton-Reilly, A., Davies, T.C. (2017), How can Adding a Movement Improve Target Acquisition Efficacy, Human-Computer Interaction -- INTERACT 2017: 16th IFIP TC 13 International Conference, 2017 Springer, Cham, 496-514
  99. Suselo, T., Wuensche, B., and Luxton-Reilly, A. (2017) The Journey to Improve Teaching Computer Graphics: A Systematic Review. In Chen, W. et al. (Eds.) Proceedings of the 25th International Conference on Computers in Education. New Zealand: Asia-Pacific Society for Computers in Education. 361-366
  100. Andalam, K., Arunthavasothy, K., D'Cunha, R., Shah, S., Luxton-Reilly, A. and Plimmer, B. (2016) Surface air hockey: a step towards smart tangibles. In Proceedings of the Australasian Computer Science Week Multiconference (ACSW '16). ACM, New York, NY, USA, , Article 55 , 4 pages. DOI=http://dx.doi.org/10.1145/2843043.2843370
  101. Hamilton, M., Luxton-Reilly, A., Augar, N., Chiprianov, V., Castro Gutierrez, E., Vidal Duarte, E., Hu, H. H., Ittyipe, S., Pearce, J. L., Oudshoorn, M., and Wong, E. 2016. Gender Equity in Computing: International Faculty Perceptions and Current Practices. In Proceedings of the 2016 ITiCSE Working Group Reports (ITiCSE '16). ACM, New York, NY, USA, 81-102. DOI: https://doi.org/10.1145/3024906.3024911
  102. Kavanagh, S. & Luxton-Reilly, A. (2016). Rubrics used in peer assessment. In Proceedings of the Australasian Computer Science Week Multiconference (ACSW '16). ACM, New York, NY, USA, , Article 10 , 6 pages. DOI=http://dx.doi.org/10.1145/2843043.2843347
  103. Kavanagh, S., Luxton-Reilly, A., Wüensche, B., and Plimmer, B. 2016. Creating 360° educational video: a case study. In Proceedings of the 28th Australian Conference on Computer-Human Interaction (OzCHI '16). ACM, New York, NY, USA, 34-39. DOI: https://doi.org/10.1145/3010915.3011001
  104. Khan, N. & Luxton-Reilly, A. (2016). Is computing for social good the solution to closing the gender gap in computer science?. In Proceedings of the Australasian Computer Science Week Multiconference (ACSW '16). ACM, New York, NY, USA, , Article 17 , 5 pages.
  105. Luxton-Reilly, A. (2016). Learning to Program is Easy. In Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE '16). ACM, New York, NY, USA, 284-289. DOI: http://dx.doi.org/10.1145/2899415.2899432 (Best Presentation)
  106. Payne, A. R., Plimmer, B., McDaid, A., Luxton-Reilly, A., and Davies, T. C. (2016). Expansion cursor: a zoom lens that can be voluntarily activated by the user at every individual click. In Proceedings of the 28th Australian Conference on Computer-Human Interaction (OzCHI '16). ACM, New York, NY, USA, 81-90. DOI: https://doi.org/10.1145/3010915.3010942
  107. Rosli, M. M., Tempero, E., and Luxton-Reilly, A. (2016). What is in our datasets?: Describing a structure of datasets. In Proceedings of the Australasian Computer Science Week Multiconference (p. 28). ACM.
  108. Sutherland, C. J., Luxton-Reilly, A. and Plimmer, B. (2016). Location, Location, Location: Using Spatial Memory in an Integrated Development Environments to Assist Program Code Comprehension? (p. 5) PPIG
  109. Sutherland, C., Luxton-Reilly, A., and Plimmer, B. (2016, September). Who changed my annotation? An investigation into refitting freeform ink annotations. In 2016 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) (pp. 12-20). IEEE.
  110. Sutherland, C., Luxton-Reilly, A., & Plimmer, B. (2015). An Investigation into Freeform, Dynamic, Digital Annotation for Understanding Program Code. In INTERACT 2015 Adjunct Proceedings: 15th IFIP TC. 13 International Conference on Human-Computer Interaction 14-18 September 2015, Bamberg, Germany (Vol. 22, p. 9). University of Bamberg Press.
  111. Sutherland, C. J., Luxton-Reilly, A., & Plimmer, B. (2015). An Observational Study of How Experienced Programmers Annotate Program Code. In J. Abascal, S. Barbosa, M. Fetter, T. Gross, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2015, PT II Vol. 9297 (pp. 177-194). Bamberg, Germany: Springer-Verlag Berlin. doi:10.1007/978-3-319-22668-2_15
  112. Simon., Sheard, J., D’Souza, D., Lopez, M., Luxton-Reilly, A. J., Putro, I., Robbins, P., Teague, D., Whalley, J. (2015). How (not) to write an introductory programming exam. In Proceedings of the 17th Australasian Computing Education Conference (ACE 2015) Vol. 27. Auckland.
  113. Denny, P., Luxton-Reilly, A., & Carpenter, D. (2014). Enhancing syntax error messages appears ineffectual. Proceedings of the 2014 conference on Innovation & technology in computer science education, 273-278.
  114. Abdul Jalil, S; Plimmer, B; Warren, I; Luxton-Reilly, A (2014) 'Exploring Serious Mini-Games for Enhancing Computing Students' Colour Selection Skills', World Conference on Educational Multimedia, 2014
  115. Skudder, B., & Luxton-Reilly, A. J. (2014). Worked examples in computer science. In J. Whalley, & D. D'Souza (Eds.), Proceedings of the Sixteenth Australasian Computing Education Conference - Volume 148 Vol. 148 (pp. 59-64). Auckland, New Zealand.
  116. Abdul Jalil, S.; Plimmer, B.; Warren, I. & Luxton-Reilly, A. (2013) Design eye: an interactive learning environment based on the solo taxonomy. Proceedings of the 18th ACM conference on Innovation and technology in computer science education, ACM, 2013, 22-27
  117. Luxton-Reilly, A.; Denny, P.; Kirk, D.; Tempero, E. & Yu, S.-Y. (2013) On the differences between correct student solutions. Proceedings of the 18th ACM conference on Innovation and technology in computer science education, ACM, 2013, 177-182
  118. Rosli, M. M.; Tempero, E. & Luxton-Reilly, A. (2013) Can We Trust Our Results? A Mapping Study on Data Quality APSEC 2013, IEEE
  119. Schmieder, P.; Luxton-Reilly, A.; Plimmer, B. & Hosking, J. G. (2013) Thumbs Up: 3D Gesture Input on Mobile Phones Using the Front Facing Camera INTERACT 2013, Springer, 2013, 318-336
  120. Schmieder, P.; Plimmer, B.; Hosking, J. & Luxton-Reilly, (2013) A. Visual Guides for Comprehending Digital Ink in Distortion Lenses HCI, 2013
  121. Luxton-Reilly, A., Bertinshaw, D., Denny, P., Plimmer, B., and Sheehan, R. (2012) The impact of question generation activities on performance in Proceedings of the 43rd ACM Technical Symposium on Computer Science Education (Raleigh, North Carolina, USA, February 29 - March 03, 2012). SIGCSE '12. ACM, New York, NY, 391-396. DOI=http://doi.acm.org/10.1145/2157136.2157250
  122. Luxton-Reilly, A., Denny, P., Plimmer, B., and Sheehan, R. (2012) Activities, affordances and attitude: how student-generated questions assist learning. In Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education (ITiCSE '12). ACM, New York, NY, USA, 4-9. DOI=10.1145/2325296.2325302 http://doi.acm.org/10.1145/2325296.2325302
  123. Denny, P., Luxton-Reilly, A., and Tempero, E. (2012) All syntax errors are not equal. In Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education (ITiCSE '12). ACM, New York, NY, USA, 75-80. DOI=10.1145/2325296.2325318 http://doi.acm.org/10.1145/2325296.2325318
  124. Denny, P., Luxton-Reilly, A., Tempero, E. & Hendrickx, J. (2011) CodeWrite: supporting student-driven practice of java, in 'Proceedings of the 42nd ACM technical symposium on Computer science education', ACM, 2011, pp. 471-476
  125. Denny, P., Luxton-Reilly, A., Tempero, E. & Hendrickx, J. (2011) Understanding the Syntax Barrier for Novices , in ITiCSE '11: Proceedings of the 16th annual ACM SIGCSE conference on Innovation and technology in computer science education, ACM, 2011
  126. Luxton-Reilly, A., Denny, P., Plimmer, B. & Bertinshaw, D. Supporting Student-generated Free-response Questions, in ITiCSE '11: Proceedings of the 16th annual ACM SIGCSE conference on Innovation and technology in computer science education, ACM, 2011
  127. Denny, P.; Luxton-Reilly, A.; Hamer, J.; Dahlstrom, D. & Purchase, H. (2010), Self-Predicted and Actual Performance in an Introductory Programming Course, in 'Proceedings of the fifteenth annual conference on Innovation and technology in computer science education (ITiCSE 2010)', ACM, 2010, pp. 118-122.
  128. Luxton-Reilly, A.; Denny, P.; Plimmer, B. & Sheehan, R., StudySieve: supporting student-generated free-response questions, in R. Mann, S. & Verhaart, M. (ed.) Proceedings on 1st Annual Conference of Computing and Information Technology, Education and Research in New Zealand (incorporating 23rd Annual NACCQ), 2010, 129-137
  129. Luxton-Reilly, A., Plimmer, B., & Sheehan, R. (2010) Studysieve – A Tool that Supports Constructive Evaluation for free-response questions, in Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction (CHINZ), ACM, 2010, pp. 65-68
  130. Hamer, J.; Purchase, H. C.; Luxton-Reilly, A. & Sheard, J. (2010) Tools for ``contributing student learning'' Proceedings of the 2010 ITiCSE working group reports on Working group reports, ACM, 2010, 1-14 (Best Working Group Report)
  131. Purchase, H.; Hamer, J.; Denny, P. & Luxton-Reilly, A. (2010), The Quality of a PeerWise MCQ Repository, in Clear, T. & Hamer, J. (ed.) Twelfth Australasian Computing Education Conference (ACE 2010), ACS, 2010, Vol. 103, pp. 137-146
  132. Denny, P.; Luxton-Reilly, A. & Simon, B. (2009), Quality of student contributed questions using PeerWise, in Margaret Hamilton & Tony Clear, ed.,'Eleventh Australasian Computing Education Conference (ACE 2009)', Australian Computer Society, Wellington, New Zealand, pp. 55--64.
  133. Denny, P.; Hamer, J. & Luxton-Reilly, A. (2009), 'Students sharing and evaluating MCQs in a large first year Engineering course''AAEE09'.
  134. Denny, P.; Luxton-Reilly, A.; Hamer, J. & Purchase, H. (2009), Coverage of course topics in a student generated MCQ repository, in 'ITiCSE '09: Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education', ACM, New York, NY, USA, pp. 11--15.
  135. Hamer, J.; Purchase, H. C.; Denny, P. & Luxton-Reilly, A. (2009), Quality of peer assessment in CS1, in 'ICER '09: Proceedings of the fifth international workshop on Computing education research workshop', ACM, New York, NY, USA, pp. 27--36.
  136. Hamer, J.; Denny, P.; Luxton-Reilly, A.; Hosking, J. & Plimmer, B. (2009), Aropa; and PeerWise: Supporting student contributed pedagogy in large classes, in 'EDUCAUSE Australasia 2009'.
  137. Luxton-Reilly, A. & Denny, P. (2009), A simple framework for interactive games in CS1, in 'SIGCSE '09: Proceedings of the 40th ACM technical symposium on Computer science education', ACM, New York, NY, USA, pp. 216--220.
  138. Denny, P.; Luxton-Reilly, A. & Hamer, J. (2008), The PeerWise system of student contributed assessment questions, in Simon & Margaret Hamilton, ed.,'Tenth Australasian Computing Education Conference (ACE 2008)', ACS, Wollongong, NSW, Australia, pp. 69-74.
  139. Denny, P.; Luxton-Reilly, A. & Hamer, J. (2008), Student use of the PeerWise system, in 'ITICSE '08: Proceedings of the 13th annual SIGCSE conference on Innovation and technology in computer science education', ACM, Madrid, Spain, pp. 73--77.
  140. Denny, P.; Hamer, J. & Luxton-Reilly, A. (2008), Tools that support contribution-based pedagogies, in Agostino Cortesi & Flaminia Luccio, ed.,'ACM-IFIP IEEIII 2008 Informatics Education Europe III Conference,', pp. 140--154.
  141. Denny, P.; Hamer, J.; Luxton-Reilly, A. & Purchase, H. (2008), PeerWise, in Arnold Pears & Lauri Malmi, ed.,'Koli Calling 8th International Conference on Computing Education Research', Uppsala University, Koli National Park,Lieksa, FINLAND, pp. 109--112.
  142. Denny, P.; Hamer, J.; Luxton-Reilly, A. & Purchase, H. (2008), PeerWise: students sharing their multiple choice questions, in 'ICER '08: Proceeding of the fourth international workshop on Computing education research', ACM, New York, NY, USA, pp. 51--58. (John Henry Award)
  143. Denny, P.; Luxton-Reilly, A. & Simon, B. (2008), Evaluating a new exam question: Parsons problems, in 'ICER '08: Proceeding of the fourth international workshop on Computing education research', ACM, New York, NY, USA, pp. 113--124.
  144. Hamer, J.; Cutts, Q.; Jackova, J.; Luxton-Reilly, A.; McCartney, R.; Purchase, H.; Riedesel, C.; Saeli, M.; Sanders, K. & Sheard, J. (2008), 'Contributing student pedagogy', SIGCSE Bull. 40(4), 194--212.
  145. Lutteroth, C. & Luxton-Reilly, A. (2008), Flexible learning in CS2: A case study, in 'Proceedings of the 21st Annual Conference of the National Advisory Committee on Computing Qualifications'.
  146. Thompson, E.; Luxton-Reilly, A.; Whalley, J.; Hu, M. & Robbins, P. (2008), Bloom's Taxonomy for CS assessment, in Simon & Margaret Hamilton, ed.,'Tenth Australasian Computing Education Conference (ACE 2008)', ACS, Wollongong, NSW, Australia, pp. 155-162.
  147. Denny, P. & Luxton-Reilly, A. (2007), 'Student use of the PeerWise System', Software Innovation and Engineering New Zealand Workshop, November 2007, Auckland, New Zealand.
  148. Lutteroth, C.; Luxton-Reilly, A.; Dobbie, G. & Hamer, J. (2007), A maturity model for computing education, in 'ACE '07: Proceedings of the ninth Australasian conference on Computing education', Australian Computer Society, Inc., Darlinghurst, Australia, Australia, pp. 107--114.
  149. Lister, R.; Berglund, A.; Clear, T.; Bergin, J.; Garvin-Doxas, K.; Hanks, B.; Hitchner, L.; Luxton-Reilly, A.; Sanders, K.; Schulte, C. & Whalley, J. L. (2006), Research perspectives on the objects-early debate, SIGCSE Bull. 38(4), 146--165.
  150. Mendes, E.; Al-Fakhri, L. & Luxton-Reilly, A. (2006), A replicated experiment of pair-programming in a 2nd-year software development and design computer science course, in 'ITICSE '06: Proceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education', ACM, New York, NY, USA, pp. 108--112.
  151. Mendes, E.; Al-Fakhri, L. B. & Luxton-Reilly, A. (2005), Investigating pair-programming in a 2nd-year software development and design computer science course, in 'ITiCSE '05: Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education', ACM, New York, NY, USA, pp. 296--300.

    Preprints

  152. Paul Denny, Juho Leinonen, James Prather, Andrew Luxton-Reilly, Thezyrie Amarouche, Brett A. Becker, Brent N. Reeves, Promptly: Using Prompt Problems to Teach Learners How to Effectively Utilize AI Code Generators. arXiv. https://doi.org/10.48550/arXiv.2307.16364

    Proceedings

  153. CompEd 2023: Proceedings of the ACM Conference on Global Computing Education Vol 2.Association for Computing Machinery, New York, NY, USA.
  154. CompEd 2023: Proceedings of the ACM Conference on Global Computing Education Vol 1.Association for Computing Machinery, New York, NY, USA.
  155. ITiCSE'20: Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education. Association for Computing Machinery, New York, NY, USA.
  156. ITiCSE-WGR'20: Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education. Association for Computing Machinery, New York, NY, USA.
  157. ACE'20: Proceedings of the Twenty-Second Australasian Computing Education Conference. Association for Computing Machinery, New York, NY, USA.
  158. CompEd 2019: Proceedings of the ACM Conference on Global Computing Education. Association for Computing Machinery, New York, NY, USA.
  159. ACE'19: Proceedings of the Twenty-First Australasian Computing Education Conference. Association for Computing Machinery, New York, NY, USA.

    Editorial

  160. Hamer, J.; Sheard, J.; Purchase, H. & Luxton-Reilly, A. Contributing student pedagogy Computer Science Education, 2012, 22, 315-318

    Book chapter

  161. Simon, Sheard, J., Luxton-Reilly, A., Szabo, C. (2023). Computing Education Research in Australasia. In: Apiola, M., López-Pernas, S., Saqr, M. (eds) Past, Present and Future of Computing Education Research . Springer, Cham. https://doi.org/10.1007/978-3-031-25336-2_17 https://rdcu.be/dmnd8
  162. Luxton-Reilly, A. (2015). Flipping Difficult – Flipping the Classroom. In Gunn, C., Cairns, T. and Ramsay, L. (Eds.), Reflections on ‘Rethinking the classroom: Interactive teaching and learning’. (pp. 84-89) University of Auckland. Centre for Learning and Research in Higher Education (CLeaR). ISBN 978-0-473-31932-8.
  163. Plimmer, B., Brown, B., Diprose, J., Du Preez, S., & Luxton-Reilly, A. (2016). Tabletop 3D Object Manipulation with Touch and Tangibles. In Collaboration Meets Interactive Spaces (pp. 11-32). Springer, Cham.

    Panels

  164. Amber Settle, Brett A. Becker, Rodrigo Duran, Viraj Kumar, and Andrew Luxton-Reilly. 2020. Improving Global Participation in the SIGCSE Technical Symposium: Panel. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (SIGCSE ’20). Association for Computing Machinery, New York, NY, USA, 483–484. DOI:https://doi.org/10.1145/3328778.3366979
  165. Dan Garcia, Brett A. Becker, Andrew Luxton-Reilly, Ming Zhang, Juan Chen, Sheng Xiao (2019) Combination of Academic Research and Computer Science Education (IWCSE'19)
  166. Dan Garcia, Steve Cooper, Tian Song, Ming Zhang, Xiao Xiao, Andrew Luxton-Reilly (2019) MOOC and Big Data Education (IWCSE'19)
  167. Junlin Lu, Juan Chen, Jane Prey, Steve Cooper, Andrew Luxton-Reilly, Brett Becker (2019) Computer Education Research (SIGCSE-CHINA @ TURC 2019)

    Invited talks

  168. SIGCSE TS 2024 -- A Puzzling Programming Pedagogy: The Persistent Presence of Parsons Problems
  169. IEEE TALE, Auckland 2023 -- Ka Mua, Ka Muri: Walking Backwards into the Future.
  170. Western Sydney University, Australia 2023 -- Getting More Bang for Buck: Improving Both Teaching and Research Output with ChatGPT!
  171. University Teknologi MARA (UiTM) 2023 -- Empowering Teaching and Learning for Programming using AI Technology
  172. ACDICT Learning and Teaching Academy (ALTA) 2021 -- The Importance of Teaching Scholarship in Academic Practice
  173. University Teknologi MARA (UiTM) 2021 -- Scholarship of Teaching and Learning in Computer Science
  174. International Workshop on Computer Science Education IWCSE'19 -- Introductory Programming Research: Now and in the Future
  175. Peter Gibbons Memorial Seminar Series 2009 -- Technologies for Deep Leaning
  176. UoA Teaching Showcase 2003 -- Through the Looking Glass: Reflecting on Large Classes

    Other articles

  177. Andrew Luxton-Reilly, Michelle Craig, Venkatesh Choppella, and BD Phatak. 2023. CompEd 2023 Call for Papers. SIGCSE Bull. 55, 2 (April 2023), 7–8. https://doi.org/10.1145/3607479.3607483
  178. Ming Zhang, Stephen Cooper, and Andrew Luxton-Reilly. 2019. Report on the First ACM Global Computing Education Conference (CompEd). SIGCSE Bull. 51, 3 (August 2019), 4-6. DOI: https://doi.org/10.1145/3355504.3355507

    Posters and Extended Abstracts

  179. Cruz Izu, Claudio Mirolo, Jürgen Börstler, Harold Connamacher, Ryan Crosby, Richard Glassey, Georgiana Haldeman, Olli Kiljunen, Amruth N. Kumar, David Liu, Andrew Luxton-Reilly, Stephanos Matsumoto, Eduardo Carneiro de Oliveira, Seán Russell, and Anshul Shah. 2024. Introducing Code Quality in the CS1 Classroom. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2 (ITiCSE 2024). Association for Computing Machinery, New York, NY, USA, 773–774. https://doi.org/10.1145/3649405.3659535
  180. Darryn He, Hannah Steffes, Samin Yasar, Paul Denny, Andrew Luxton-Reilly, and Juho Leinonen. 2023. The Forum Factor: Exploring the Link between Online Discourse and Student Achievement in Higher Education. In Proceedings of the 16th Annual ACM India Compute Conference (COMPUTE '23). Association for Computing Machinery, New York, NY, USA, 80–83. https://doi.org/10.1145/3627217.3627222
  181. Zixuan Wang, Paul Denny, Juho Leinonen, and Andrew Luxton-Reilly. 2023. Leveraging Large Language Models for Analysis of Student Course Feedback. In Proceedings of the 16th Annual ACM India Compute Conference (COMPUTE '23). Association for Computing Machinery, New York, NY, USA, 76–79. https://doi.org/10.1145/3627217.3627221
  182. Stefan Dyer, Paul Denny, and Andrew Luxton-Reilly. 2023. Exploring How Novice Programming Students Have Experienced Digital Technology. In Proceedings of the 16th Annual ACM India Compute Conference (COMPUTE '23). Association for Computing Machinery, New York, NY, USA, 72–75. https://doi.org/10.1145/3627217.3627219
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