COMPSCI 715 - Advanced Computer Graphics (2014)
The overall aim of this course was to teach participants how to run a research project in the area of virtual reality (VR) from inception to publication. You can download the recorded lectures and lecture slides below. The Methodology lectures describe a typical research methodology and teach how to write a research paper. The three Unity lectures provide a practical overview of VR game development.
- Course Outline (PDF)
- Methodology 1: Writing Abstracts (158 MB M4V)
- Methodology 1: Writing Abstracts (PDF)
- Methodology 2: Writing Abstracts (182 MB M4V)
- Methodology 2: Writing Introductions (PDF)
- Methodology 3: Writing about Related Work (182 MB M4V)
- Methodology 3: Writing about Related Work (PDF)
- Methodology 4: Writing about Design and Implementation (184 MB AVI)
- Methodology 4: Writing about Design and Implementation (PDF)
- Methodology 5: Conducting Empirical Studies Part A (113 MB AVI)
- Methodology 5: Conducting Empirical Studies Part B (174 MB M4V)
- Methodology 5: Conducting Empirical Studies (PDF)
- Methodology 6: Writing about Evaluations (147 MB M4V)
- Methodology 6: Writing about Evaluations (PDF)
- Programming Games with Unity Part 1 (105 MB AVI)
- Programming Games with Unity Part 1 (PDF)
- Programming Games with Unity Part 2 (129 MB AVI)
- Programming Games with Unity Part 2 (PDF)
- Programming Games with Unity Part 3 (153 MB AVI)
- Programming Games with Unity Part 3 (PDF)