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Synthesised Natural Textures

The textures presented in Figs B.1B.12 were synthesised with the bunch sampling algorithm outlined in Chapter. 7. The input and the synthesised images are of size $ 128\times 128$ and $ 360\times360$ respectively. The window size for recovering an MBIM is $ 62 \times 62$, so each MBIM is of size $ 125\times 125$. The input textures are mainly taken from [8,82,65].

These synthesised textures confirm that the bunch sampling and the underlying generic MGRF model capture and replicate the global periodicity structures in the training images very effectively. This can be shown by synthesised homogeneous textures, such as `D1' and `D11' in Fig B.1, `Floral5' and `Cloth37' in Fig B.7, `S30' and `Design1' in Fig B.10, and `Blue Ribbon', `Check-board' and "Manhole Cover' in Fig B.11, in which repetitive patterns in the input textures are successfully replicated. This can also be confirmed by synthesised (rectified) weakly-homogenous textures, such as `D53' in Fig B.1, 'Fabric0000' in Fig B.4, `Fabric0013' in Fig B.5, `S9' in Fig B.10, and `Campbell' and `Fish Fabric' in Fig B.11, in which the global periodicity structures are still preserved although local details are more or less lost during the process.

The synthesised textures show that the bunch sampling fails on inhomogeneous images such as `D66' and `D74' in Fig B.2, `Build0008' in Fig B.4, and `No22' and `Mountain' in Fig B.9.

In addition, the synthesis fails if the search window is not adequately large to accommodate the repetition structure, which is demonstrated by synthesised textures like `D94' in Fig B.3 and `CircleBlob' in Fig B.10.

In synthesising stochastic textures, the bunch sampling produces general better results for textures with shorter pixel interactions. These textures include `D29' in Fig B.1, `Food0005' and 'Misc0003' in Fig B.6, `Fros' and `Img0036' in Fig B.8, and `Rockwall1' in Fig B.9. For stochastic textures containing coherent local objects, such as `food0007' and `leave0010' in Fig B.6, `Colour Beads' in Fig B.7, `Grass13' and `Leaf1' in Fig B.8, and `Red Peppers' in Fig B.12, the bunch sampling tends to cut objects to average size and might leads to visual artifacts.

Nevertheless, from the results, it can be ascertained that on the whole the generic MGRF model and the bunch sampling algorithm have potentiality in modelling and synthesising a wide range of natural textures.

Figure B.1: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [8].
\includegraphics[width=0.6in]{d1.bmp.eps}
 
\includegraphics[width=0.6in]{d1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d1_g.bmp.eps}
  D1
\includegraphics[width=0.6in]{d9.bmp.eps}
 
\includegraphics[width=0.6in]{d9.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d9_g.bmp.eps}
  D9
\includegraphics[width=0.6in]{d11.bmp.eps}
 
\includegraphics[width=0.6in]{d11.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d11_g.bmp.eps}
  D11
\includegraphics[width=0.6in]{d12.bmp.eps}
 
\includegraphics[width=0.6in]{d12.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d12_g.bmp.eps}
  D12
\includegraphics[width=0.6in]{d23.bmp.eps}
 
\includegraphics[width=0.6in]{d23.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d23_g.bmp.eps}
  D23
\includegraphics[width=0.6in]{d29.bmp.eps}
 
\includegraphics[width=0.6in]{d29.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d29_g.bmp.eps}
  D29
\includegraphics[width=0.6in]{d35.bmp.eps}
 
\includegraphics[width=0.6in]{d35.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d35_g.bmp.eps}
  D35
\includegraphics[width=0.6in]{d53.bmp.eps}
 
\includegraphics[width=0.6in]{d53.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d53_g.bmp.eps}
  D53

Figure B.2: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from citeBrodatz.
\includegraphics[width=0.6in]{d55.bmp.eps}
 
\includegraphics[width=0.6in]{d55.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d55_g.bmp.eps}
  D55
\includegraphics[width=0.6in]{d56.bmp.eps}
 
\includegraphics[width=0.6in]{d56.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d56_g.bmp.eps}
  D56
\includegraphics[width=0.6in]{d65.bmp.eps}
 
\includegraphics[width=0.6in]{d65.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d65_g.bmp.eps}
  D65
\includegraphics[width=0.6in]{d66.bmp.eps}
 
\includegraphics[width=0.6in]{d66.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d66_g.bmp.eps}
  D66
\includegraphics[width=0.6in]{d68.bmp.eps}
 
\includegraphics[width=0.6in]{d68.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d68_g.bmp.eps}
  D68
\includegraphics[width=0.6in]{d69.bmp.eps}
 
\includegraphics[width=0.6in]{d69.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d69_g.bmp.eps}
  D69
\includegraphics[width=0.6in]{d74.bmp.eps}
 
\includegraphics[width=0.6in]{d74.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d74_g.bmp.eps}
  D74
\includegraphics[width=0.6in]{d76.bmp.eps}
 
\includegraphics[width=0.6in]{d76.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d76_g.bmp.eps}
  D76

Figure B.3: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from citeBrodatz.
\includegraphics[width=0.6in]{d77.bmp.eps}
 
\includegraphics[width=0.6in]{d77.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d77_g.bmp.eps}
  D77
\includegraphics[width=0.6in]{d79.bmp.eps}
 
\includegraphics[width=0.6in]{d79.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d79_g.bmp.eps}
  D79
\includegraphics[width=0.6in]{d80.bmp.eps}
 
\includegraphics[width=0.6in]{d80.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d80_g.bmp.eps}
  D80
\includegraphics[width=0.6in]{d83.bmp.eps}
 
\includegraphics[width=0.6in]{d83.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d83_g.bmp.eps}
  D83
\includegraphics[width=0.6in]{d92.bmp.eps}
 
\includegraphics[width=0.6in]{d92.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d92_g.bmp.eps}
  D92
\includegraphics[width=0.6in]{d93.bmp.eps}
 
\includegraphics[width=0.6in]{d93.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d93_g.bmp.eps}
  D93
\includegraphics[width=0.6in]{d94.bmp.eps}
 
\includegraphics[width=0.6in]{d94.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d94_g.bmp.eps}
  D94
\includegraphics[width=0.6in]{d105.bmp.eps}
 
\includegraphics[width=0.6in]{d105.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{d105_g.bmp.eps}
  D105

Figure B.4: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [82].
\includegraphics[width=0.6in]{bark0000.bmp.eps}
 
\includegraphics[width=0.6in]{bark0000.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{bark0000_g.bmp.eps}
  Bark0000
\includegraphics[width=0.6in]{bark0001.bmp.eps}
 
\includegraphics[width=0.6in]{bark0001.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{bark0001_g.bmp.eps}
  Bark0001
\includegraphics[width=0.6in]{bark0011.bmp.eps}
 
\includegraphics[width=0.6in]{bark0011.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{bark0011_g.bmp.eps}
  Bark0011
\includegraphics[width=0.6in]{brick00.bmp.eps}
 
\includegraphics[width=0.6in]{brick00.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{brick00_g.bmp.eps}
  Brick0000
\includegraphics[width=0.6in]{brick06.bmp.eps}
 
\includegraphics[width=0.6in]{brick06.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{brick06_g.bmp.eps}
  Brick0006
\includegraphics[width=0.6in]{build08.bmp.eps}
 
\includegraphics[width=0.6in]{build08.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{build08_g.bmp.eps}
  Build0008
\includegraphics[width=0.6in]{fabri00.bmp.eps}
 
\includegraphics[width=0.6in]{fabri00.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri00_g.bmp.eps}
  Fabric0000
\includegraphics[width=0.6in]{fabri02.bmp.eps}
 
\includegraphics[width=0.6in]{fabri02.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri02_g.bmp.eps}
  Fabric0002

Figure B.5: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [82].
\includegraphics[width=0.6in]{fabri04.bmp.eps}
 
\includegraphics[width=0.6in]{fabri04.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri04_g.bmp.eps}
  Fabric0004
\includegraphics[width=0.6in]{fabri07.bmp.eps}
 
\includegraphics[width=0.6in]{fabri07.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri07_g.bmp.eps}
  Fabric0007
\includegraphics[width=0.6in]{fabri13.bmp.eps}
 
\includegraphics[width=0.6in]{fabri13.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri13_g.bmp.eps}
  Fabric0013
\includegraphics[width=0.6in]{fabri15.bmp.eps}
 
\includegraphics[width=0.6in]{fabri15.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{fabri15_g.bmp.eps}
  Fabric0015
\includegraphics[width=0.6in]{flowe01.bmp.eps}
 
\includegraphics[width=0.6in]{flowe01.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{flowe01_g.bmp.eps}
  Flower0001
\includegraphics[width=0.6in]{flowe03.bmp.eps}
 
\includegraphics[width=0.6in]{flowe03.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{flowe03_g.bmp.eps}
  Flower0003
\includegraphics[width=0.6in]{flowe05.bmp.eps}
 
\includegraphics[width=0.6in]{flowe05.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{flowe05_g.bmp.eps}
  Flower0005
\includegraphics[width=0.6in]{food00.bmp.eps}
 
\includegraphics[width=0.6in]{food00.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{food00_g.bmp.eps}
  Food0000

Figure B.6: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [82].
\includegraphics[width=0.6in]{food03.bmp.eps}
 
\includegraphics[width=0.6in]{food03.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{food03_g.bmp.eps}
  Food0003
\includegraphics[width=0.6in]{food05.bmp.eps}
 
\includegraphics[width=0.6in]{food05.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{food05_g.bmp.eps}
  Food0005
\includegraphics[width=0.6in]{food07.bmp.eps}
 
\includegraphics[width=0.6in]{food07.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{food07_g.bmp.eps}
  Food0007
\includegraphics[width=0.6in]{leave10.bmp.eps}
 
\includegraphics[width=0.6in]{leave10.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{leave10_g.bmp.eps}
  Leave0010
\includegraphics[width=0.6in]{metal02.bmp.eps}
 
\includegraphics[width=0.6in]{metal02.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{metal02_g.bmp.eps}
  Metal0002
\includegraphics[width=0.6in]{misc03.bmp.eps}
 
\includegraphics[width=0.6in]{misc03.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{misc03_g.bmp.eps}
  Misc0003
\includegraphics[width=0.6in]{water00.bmp.eps}
 
\includegraphics[width=0.6in]{water00.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{water00_g.bmp.eps}
  Water0000
\includegraphics[width=0.6in]{water04.bmp.eps}
 
\includegraphics[width=0.6in]{water04.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{water04_g.bmp.eps}
  Water0004

Figure B.7: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{Natur07l.bmp.eps}
 
\includegraphics[width=0.6in]{Natur07l.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Natur07l_g.bmp.eps}
  Nature07
\includegraphics[width=0.6in]{Natur10m.bmp.eps}
 
\includegraphics[width=0.6in]{Natur10m.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Natur10m_g.bmp.eps}
  Nature10
\includegraphics[width=0.6in]{Natur16l.bmp.eps}
 
\includegraphics[width=0.6in]{Natur16l.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Natur16l_g.bmp.eps}
  Nature16
\includegraphics[width=0.6in]{Natur21l.bmp.eps}
 
\includegraphics[width=0.6in]{Natur21l.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Natur21l_g.bmp.eps}
  Nature21
\includegraphics[width=0.6in]{Ncasava256.bmp.eps}
 
\includegraphics[width=0.6in]{Ncasava256.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Ncasava256_g.bmp.eps}
  Cassava
\includegraphics[width=0.6in]{Ncloth37.bmp.eps}
 
\includegraphics[width=0.6in]{Ncloth37.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Ncloth37_g.bmp.eps}
  Cloth37
\includegraphics[width=0.6in]{Ncolourbeads.bmp.eps}
 
\includegraphics[width=0.6in]{Ncolourbeads.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Ncolourbeads_g.bmp.eps}
  Colour Beads
\includegraphics[width=0.6in]{Nfloral5.bmp.eps}
 
\includegraphics[width=0.6in]{Nfloral5.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nfloral5_g.bmp.eps}
  Floral5

Figure B.8: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{Nfolliage2.bmp.eps}
 
\includegraphics[width=0.6in]{Nfolliage2.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nfolliage2_g.bmp.eps}
  Foliage2
\includegraphics[width=0.6in]{NFros-h01.bmp.eps}
 
\includegraphics[width=0.6in]{NFros-h01.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NFros-h01_g.bmp.eps}
  Fros01
\includegraphics[width=0.6in]{NGrass13.bmp.eps}
 
\includegraphics[width=0.6in]{NGrass13.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NGrass13_g.bmp.eps}
  Grass13
\includegraphics[width=0.6in]{NIMG0036.bmp.eps}
 
\includegraphics[width=0.6in]{NIMG0036.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NIMG0036_g.bmp.eps}
  Img0036
\includegraphics[width=0.6in]{Nleaf1.bmp.eps}
 
\includegraphics[width=0.6in]{Nleaf1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nleaf1_g.bmp.eps}
  Leaf1
\includegraphics[width=0.6in]{Nleafy1.bmp.eps}
 
\includegraphics[width=0.6in]{Nleafy1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nleafy1_g.bmp.eps}
  Leaf2
\includegraphics[width=0.6in]{NMarb_Black_4.bmp.eps}
 
\includegraphics[width=0.6in]{NMarb_Black_4.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NMarb_Black_4_g.bmp.eps}
  Marble-Black4
\includegraphics[width=0.6in]{NMarb_Blue_5.bmp.eps}
 
\includegraphics[width=0.6in]{NMarb_Blue_5.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NMarb_Blue_5_g.bmp.eps}
  Marble-Blue5

Figure B.9: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{NMarb_Brown_5.bmp.eps}
 
\includegraphics[width=0.6in]{NMarb_Brown_5.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NMarb_Brown_5_g.bmp.eps}
  Marble-Brown5
\includegraphics[width=0.6in]{Nmossybark.bmp.eps}
 
\includegraphics[width=0.6in]{Nmossybark.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nmossybark_g.bmp.eps}
  Mossy Bark
\includegraphics[width=0.6in]{Nmoutain1.bmp.eps}
 
\includegraphics[width=0.6in]{Nmoutain1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nmoutain1_g.bmp.eps}
  Mountain
\includegraphics[width=0.6in]{No022.bmp.eps}
 
\includegraphics[width=0.6in]{No022.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{No022_g.bmp.eps}
  No22
\includegraphics[width=0.6in]{Nolives256.bmp.eps}
 
\includegraphics[width=0.6in]{Nolives256.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Nolives256_g.bmp.eps}
  Olives
\includegraphics[width=0.6in]{NWood_Lite_4.bmp.eps}
 
\includegraphics[width=0.6in]{NWood_Lite_4.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{NWood_Lite_4_g.bmp.eps}
  Wood-Lite4
\includegraphics[width=0.6in]{opie-9.17256.o.bmp.eps}
 
\includegraphics[width=0.6in]{opie-9.17256.o.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{opie-9.17256.o_g.bmp.eps}
  Pie
\includegraphics[width=0.6in]{rockwall1.bmp.eps}
 
\includegraphics[width=0.6in]{rockwall1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{rockwall1_g.bmp.eps}
  Rockwall1

Figure B.10: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{s30_p36N10.bmp.eps}
 
\includegraphics[width=0.6in]{s30_p36N10.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{s30_p36N10_g.bmp.eps}
  S30
\includegraphics[width=0.6in]{S7.bmp.eps}
 
\includegraphics[width=0.6in]{S7.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{S7_g.bmp.eps}
  S7
\includegraphics[width=0.6in]{S9.bmp.eps}
 
\includegraphics[width=0.6in]{S9.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{S9_g.bmp.eps}
  S9
\includegraphics[width=0.6in]{SBamboo_t.bmp.eps}
 
\includegraphics[width=0.6in]{SBamboo_t.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{SBamboo_t_g.bmp.eps}
  Bamboo
\includegraphics[width=0.6in]{SBflake.bmp.eps}
 
\includegraphics[width=0.6in]{SBflake.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{SBflake_g.bmp.eps}
  Flake
\includegraphics[width=0.6in]{Scircleblobs.bmp.eps}
 
\includegraphics[width=0.6in]{Scircleblobs.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Scircleblobs_g.bmp.eps}
  Circle Blob
\includegraphics[width=0.6in]{SDesign1.bmp.eps}
 
\includegraphics[width=0.6in]{SDesign1.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{SDesign1_g.bmp.eps}
  Design1
\includegraphics[width=0.6in]{SDesign22.bmp.eps}
 
\includegraphics[width=0.6in]{SDesign22.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{SDesign22_g.bmp.eps}
  Design22

Figure B.11: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{Ncampbell256.bmp.eps}
 
\includegraphics[width=0.6in]{Ncampbell256.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Ncampbell256_g.bmp.eps}
  Campbell
\includegraphics[width=0.6in]{Sblueribbons.bmp.eps}
 
\includegraphics[width=0.6in]{Sblueribbons.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Sblueribbons_g.bmp.eps}
  Blue Ribbon
\includegraphics[width=0.6in]{Szesta-crackers224_P36N8.bmp.eps}
 
\includegraphics[width=0.6in]{Szesta-crackers224_P36N8.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Szesta-crackers224_P36N8_g.bmp.eps}
  Zesta
\includegraphics[width=0.6in]{TN_Scheckerboard.bmp.eps}
 
\includegraphics[width=0.6in]{TN_Scheckerboard.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{TN_Scheckerboard_g.bmp.eps}
  Check-board
\includegraphics[width=0.6in]{zD1_s.bmp.eps}
 
\includegraphics[width=0.6in]{zD1_s.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{zD1_s_g.bmp.eps}
  Wire Mesh
\includegraphics[width=0.6in]{TN_Sfish-fabric_s.bmp.eps}
 
\includegraphics[width=0.6in]{TN_Sfish-fabric_s.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{TN_Sfish-fabric_s_g.bmp.eps}
  Fish Fabric
\includegraphics[width=0.6in]{Smanhole-cover_c.bmp.eps}
 
\includegraphics[width=0.6in]{Smanhole-cover_c.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Smanhole-cover_c_g.bmp.eps}
  Manhole Cover
\includegraphics[width=0.6in]{Rmetal18.bmp.eps}
 
\includegraphics[width=0.6in]{Rmetal18.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Rmetal18_g.bmp.eps}
  Metal18

Figure B.12: Synthesised textures by bunch sampling: The sizes of training textures, MBIMs, and synthetic textures are $ 128\times 128$, $ 125\times 125$ $ 125\times 125$ and $ 360\times360$, respectively. The training textures are taken from [65].
\includegraphics[width=0.6in]{rock01.bmp.eps}
 
\includegraphics[width=0.6in]{rock01.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{rock01_g.bmp.eps}
  Rock01
\includegraphics[width=0.6in]{TN_RMetal04m.bmp.eps}
 
\includegraphics[width=0.6in]{TN_RMetal04m.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{TN_RMetal04m_g.bmp.eps}
  Metal04
\includegraphics[width=0.6in]{plaid_t.bmp.eps}
 
\includegraphics[width=0.6in]{plaid_t.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{plaid_t_g.bmp.eps}
  Plaid
\includegraphics[width=0.6in]{red-peppers256.bmp.eps}
 
\includegraphics[width=0.6in]{red-peppers256.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{red-peppers256_g.bmp.eps}
  Red Peppers
\includegraphics[width=0.6in]{puzzlepieces.bmp.eps}
 
\includegraphics[width=0.6in]{puzzlepieces.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{puzzlepieces_g.bmp.eps}
  Puzzle
\includegraphics[width=0.6in]{Rbluepattern_P36N8.bmp.eps}
 
\includegraphics[width=0.6in]{Rbluepattern_P36N8.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{Rbluepattern_P36N8_g.bmp.eps}
  Blue Pattern
\includegraphics[width=0.6in]{RBoard13.bmp.eps}
 
\includegraphics[width=0.6in]{RBoard13.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{RBoard13_g.bmp.eps}
  Board13
\includegraphics[width=0.6in]{RCracks.bmp.eps}
 
\includegraphics[width=0.6in]{RCracks.m.bmp.eps}
MBIM
\includegraphics[width=1.8in]{RCracks_g.bmp.eps}
  Cracks


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Next: Bibliography Up: Texture Analysis and Synthesis Previous: More Accurate First Approximation
dzho002 2006-02-22