Dr Danielle Lottridge, PhD, R-DMT

Senior Lecturer, Computer Science

The University of Auckland

Danielle is a research-stream Senior Lecturer* in the Department of Computer Science at the University of Auckland, New Zealand. She directs a research group out of the HCI lab at Auckland. Our research group is situated within human computer interaction. We focus on multitasking, supporting digital wellbeing and XR technologies for rehabilitation and outreach. Learn more about HCI @ Auckland.

Before starting at the University of Auckland, Danielle was a Postdoctoral Fellow at Stanford University. She obtained a PhD in Human Factors Engineering from University of Toronto. Danielle also earned a Registration (M.A. equiv.) in Art/Dance/Movement Therapy which including a 5-month clinical internship at the Department of Veterans Affairs, Palo Alto Division.

*A senior lecturer in the Bristish system is equivalent to associate professor in North American universities.


My research focuses on how our affect guides our interactions with digital technology including multitasking. My 2015 CHI publication on multitasking received an honourable mention award. I am interested in supporting digital wellbeing and health, with work in medical informations and XR for rehabilitation. Google scholar indicates my work has been cited over 1100 times and that my h-index is 18. The ACM digital library indicates that each of my articles are downloaded over a thousand times, with my total downloads over 26,000.


Zhuo, S., Sherlock, L., Dobbie, G., Koh, Y. S., Russello, G., and Lottridge, D. (2020) Real-Time Smartphone Activity Classification Using Inertial Sensors - Recognition of Scrolling, Typing, and Watching Videos While Sitting or Walking. Sensors, 20(3), 655.

Suh, M., Bentley, F., Lottridge, D. (2018) "It's Kind of Boring Looking at Just the Face": How Teens Multitask During Mobile Videochat. Proc ACM: Human-Computer Interaction (PACMHCI). 2, CSCW, 167.

Lottridge, D., Rosakranse, C., Oh, C., Westwood, S., Baldoni, K., Mann, A., and Nass, C. (2015) The Effects of Chronic Multitasking on Analytical Writing. In Proc of the 34th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2015, 2967-2970. Horourable Mention Award

Lottridge, D., Marschner, E., Wang, E., Romanovsky, M., and Nass, C. (2012) Browser Design Impacts Multitasking. In Proc. of the Human Factors and Ergonomics Society 56th Annual Meeting HFES 2012, 1957-1961.

Lottridge, D., and Chignell, M. (2007) Driving Under the Influence of Phones: The Importance of Cognitive Ability and Cognitive Style on Interruption-Related Performance. In Proc. of the Human Factors and Ergonomics Society 51st Annual Meeting HFES 2007, 1393-1397.

Affective Interaction

Lottridge, D., Andalibi, N., Kim, J., and Kaye, J. (2019). "Giving a little 'ayyy, I feel ya' to someone's personal post": Performing Support on Social Media. Proc ACM: Human-Computer Interaction (PACMHCI). 3, CSCW.

Lottridge, D., and Bentley, F. R. (2018) "Let's Hate Together: How People Share News in Messaging, Social, and Public Networks. In Proc. of the 36th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2018. 60-73.

Jaroszewski, S., Lottridge, D., Haimson, O. L., and Quehl, K. (2018) "Genderfluid" or "Attack Helicopter": Responsible HCI Practice with Non-Binary Gender Variation in Online Communities. In Proc. of the 36th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2018. 307-321.

Lottridge, D., Bentley, F., Wheeler, M., Lee, J., Cheung, J., Ong, K., and Rowley, C. (2017) Third-Wave Livestreaming: Teens' Long Form Selfie. In Proc. of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 20-32.

Lottridge, D., Chignell, M., and Jovicic, A. (2011) Affective Interaction: Understanding, Evaluating, and Designing for Human Emotion. Reviews of Human Factors and Ergonomics, 7(1), 197-237.

Lottridge, D., Chignell, M., and Yasumura, M. (2011) Identifying Emotion through Implicit and Explicit Measures: Cultural Differences, Cognitive Load, and Immersion. IEEE Transactions on Affective Computing, 3(2), 199-210. Impact Factor 3.149

Lottridge, D., and Moore, G. (2009) Designing for Human Emotion: Ways of Knowing. The New Review of Hypermedia and Multimedia, 15(2), 147-172. Impact Factor 0.758

Lottridge, D., Masson, N., and Mackay, W. (2009) Sharing Empty Moments: Design for Remote Couples. In Proc. of the 27th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2009, 2329-2338.

Technology for Rehabilitation and Embodied Practice

Alex, M., Wuensche, B. C., & Lottridge, D. (2021). Virtual Reality Art-Making for Stroke Rehabilitation: Field Study and Technology Probe. International Journal of Human-Computer Studies, 145, 102481,

Höök, K., Caramiaux, B., Erkut, C., Forlizzi, J., Hajinejad, N., Haller, M., Hummels, C., Isbister, K., Jonsson, M., Khut, G. Loke, L, Lottridge, D. et al. (2018) Embracing First-Person Perspectives in Soma-Based Design. Informatics, 5(1), 8-32.

Huskey, S., Latulipe, C., Word, M., and Lottridge, D. (2018) Postproduction Focus Groups in Dance: A Case Study and Protocol. Journal of Dance Education, 18(2), 47-54.

Carroll, E., Lottridge, D., Latulipe, C., Singh, V., and Word, M. (2012) Bodies in Critique: A Technological Intervention in the Dance Production Process. In Proc. of the 15th ACM conference on Computer Supported Cooperative Work CSCW 2012, 705-714.

Latulipe, C., Carroll, E., and Lottridge, D. (2011) Love, Hate, Arousal and Engagement: Exploring Audience Responses to Performing Arts. In Proc. of the 29th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2011, 1845-1854.

Singh, V., Latulipe, C., Carroll, E., and Lottridge, D. (2011) The Choreographer's Notebook: a Video Annotation System for Dancers and Choreographers. In Proc. of the 8th ACM conference on Creativity and Cognition C&C '11, 197-206.

Latulipe, C., Carroll, E., and Lottridge, D. (2011) Evaluating Longitudinal Projects Combining Technology with Temporal Arts. In Proc. of the 29th Annual SIGCHI Conference on Human Factors in Computing Systems CHI 2011, 1835-1844.

Lottridge, D., and Mackay, W. (2009) Generative Walkthroughs: To Support Creative Redesign. In Proc. of the 7th Creativity and Cognition Conference CC 2009, 175-184.

Medical Informatics

Chong, C., Lottridge, D., Warren, J., and Dobson, R. (2021) Visual Design and Anthropomorphism in a Mobile Pulmonary Rehabilitation Support Intervention. In Studies in Health Technology and Informatics, Digital Health Institute Summit (AIDH). 92-98. IOS Press.

Yu, C., Parsons, J., Hall, S., Newton, D., Jovicic, A., Lottridge, D., Shah, B., and Straus, S. (2014) User-Centered Design of a Web-Based Self-Management Site for Individuals with Type 2 Diabetes - Providing a Sense of Control and Community. BioMedCentral Medical Informatics and Decision Making, 14 (60). Impact Factor 2.365

Lottridge, D., Chignell, M., and Yu, C. (2012) Measuring the Emotional Impacts of Multimedia eHealth. In Proc. of the Human Factors and Ergonomics Society 56th Annual Meeting HFES 2012, 1947-1951.

Lottridge, D., Chignell, M., and Straus, S. (2011) Requirements Analysis for Customization using Subgroup Differences and Large Sample User Testing: A Case Study of an Information Retrieval on Handheld Devices in Healthcare. International Journal of Industrial Ergonomics, 41(3), 208-218. Impact Factor 1.415

Lottridge, D., Chignell, M., Danicic-Mizdrak, R., Pavlovic, N.J., Kushniruk, A., and Straus, S. (2007) Group Differences in Physicians Responses to Handheld Presentation of Clinical Evidence: A Verbal Protocol Analysis. BioMedCentral Medical Informatics and Decision Making, 7 (22). 26 citations. Impact Factor 2.365

Computing Education

Rogers, M., Yao, W., Luxton-Reilly, A., Leinonen, J., Lottridge, D., and Denny, P. (2021) Exploring Personalization of Gamification in an Introductory Programming Course. In Proc of the 52nd ACM Special Interest Group on Computer Science Education SIGCSE 2021. 1121-1127.

Moore, G., Lottridge, D., and Smith, K. (2010) Designing Design Learning. In Proc. of the Design Research Society DRS 2010, 1-14.



Advanced Topics in Human Computer Interaction (2018-current)

Human Computer Interaction (2018-current)


Computing Education (2021)

An Introduction to Practical Computing (2019)

Principles of Computer Science (2018)

UX Research Bootcamp at Tumblr (2017)


Prospective Students

Danielle is actively recruiting Masters and PhD students. If interested, please contact her to discuss potential projects.


Associate Chair

ACM SIGCHI Human Factors in Computing Systems (CHI 2019, CHI2020) 2019, 2020

ACM Creativity and Cognition (C&C 2019, C&C2021) 2019, 2021

Organizing Committee

Posters and Demos chair for Hypertext 2010

Local Arrangements Committee member for the SIGIR conference 2003


Department of Computer Science

The University of Auckland

Private Bag 92019

Auckland Mail Centre

Auckland 1142

New Zealand

d dot lottridge at auckland dot ac dot nz

+64 9 923 5212

Building 303, Room 525, 38 Princes Street, Auckland