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Animate Human Action with and without Quaternion interpolation between frames 2004-12-13, Jing Li | Motion Capture: Animating Human Action 2004-12-03, Jing Li | Prototype of a computer game utilising game/music synchronisation 2004-11-27, Chris Nelson |
Visualization of CMISS Function hierarchy 2004-11-19, Alice Boit | Incidence angle transparency in OpenGL 2004-11-12, Jarno van der Linden | Visualization of the nerve fiber tracts in the brain using a direct volume rendered LIC texture 2004-11-06, Sayuj Harindranath, Desmond Chik, Moqing Zhang, Xin Zhang, Jacky Kwok |
Texture synthesis with Hilbert curve filling 2004-11-03, Jarno van der Linden | Direct Volume Rendering Fast Line Integral Convolution Image of Human Brain Nerve Fiber Tracts 2004-10-22, Bo Li, Jing Li, Sharon Liu, Jessica Qu, Fung Yang | Visualizing Brain Nerve Fibers using Streamlines 2004-10-15, Bo Li, Jing Li, Sharon Liu, Jessica Qu, Fung Yang |
Image-based rendering using ArchVision(TM) RPC in NewTek LightWave3D(R) 2004-10-08, Jarno van der Linden | Three lazy dynamic imposters rendering a million cubes 2004-10-01, Jarno van der Linden | Another Computer Graphics PhD completed :-) 2004-09-24, Burkhard Wuensche |
Fitting a FE mesh to data points 2004-09-17, Alice Boit | Simulation interface for an unmanned aerial vehicle 2004-09-14, Chris Mills and Brendan Cervin | 3D reconstruction of the T-tubule system in heart cells 2004-09-06, Alice Boit |
Real-time Simulation of Bleeding 2004-08-31, Lu Wei Zhang | Semi-automatic modelling of trees from Photographs 2004-08-23, Lilin Du | Reconstruction of The Heart Contour with Radial Basic Function 2004-08-08, Bo Li |
bicubic-hermite FE mesh 2004-07-30, Alice Boit | Reconstruction of Ventricular Surfaces with Radial Basis Functions 2004-07-23, Bo Li | Water on ball by squashing and stretching volumetric particles 2004-07-21, Jarno van der Linden |
3D Gaming 2004-07-09, Jing Li | Automatic Transfer Function Generation 2004-07-05, Jay Wu | Grid-Based Finite Element Mesh 2004-06-25, Alice Boit |
Smoke-like particles 2004-06-18, Jarno van der Linden | Clustering 2004-06-11, In-Tai Huang | Star view 2004-06-04, Kevin Novins, Jing Li |
Bubbles bubbling 2004-05-21, Jarno van der Linden | Terrain modeled with the extended terrain engine 2004-05-14, Ting Yang | Billbord Trees 2004-05-07, Lilin Du |
Squishy Object 2004-04-30, Sashan Govender | Finding spheres that overlap a point 2004-04-02, Jarno Van Der Linden | GG Art Work 2004-03-26, GG members |
Billboard with white border around the dino 2004-03-19, In-Tai Huang | Visualization of the Strider user interface for terrain exploration 2004-03-16, Burkhard Claus Wuensche & Jing Li | Particle Fluid Simulation 2004-03-05, Jarno Van Der Linden |
Lara Avatar for the Strider 2004-02-28, Jing Li |