6 Encoding of nodes
6.1 Introduction
This clause mapping of each node defined in Part 1 of this standard to the
binary format defined in this part of ISO/IEC 14772. Table 6.1
lists the topics in this clause.
Table 6.1 -- Table of contents
Node encoding Rules go here.
6.2 Anchor
6.3 Appearance
6.4 AudioClip
6.5 Background
6.6 Billboard
6.7 Box
6.8 Collision
6.9 Color
6.10 ColorInterpolator
6.11 Cone
6.12 Coordinate
6.13 CoordinateInterpolator
6.14 Cylinder
6.15 CylinderSensor
6.16 DirectionalLight
6.17 ElevationGrid
6.18 Extrusion
6.19 Fog
6.20 FontStyle
6.21 Group
6.22 ImageTexture
6.23 IndexedFaceSet
6.24 IndexedLineSet
6.25 Inline
6.26 LOD
6.27 Material
6.28 MovieTexture
6.29 NavigationInfo
6.30 Normal
6.31 NormalInterpolator
6.32 OrientationInterpolator
6.33 PixelTexture
6.34 PlaneSensor
6.35 PointLight
6.36 PointSet
6.37 PositionInterpolator
6.38 ProximitySensor
6.39 ScalarInterpolator
6.40 Script
6.41 Shape
6.42 Sound
Sound {
exposedField SFVec3f direction 0 0 1 # (-,)
exposedField SFFloat intensity 1 # [0,1]
exposedField SFVec3f location 0 0 0 # (-,)
exposedField SFFloat maxBack 10 # [0,)
exposedField SFFloat maxFront 10 # [0,)
exposedField SFFloat minBack 1 # [0,)
exposedField SFFloat minFront 1 # [0,)
exposedField SFFloat priority 0 # [0,1]
exposedField SFNode source NULL
field SFBool spatialize TRUE
}
6.43 Sphere
6.44 SphereSensor
6.45 SpotLight
6.46 Switch
6.47 Text
6.48 TextureCoordinate
6.49 TextureTransform
6.50 TimeSensor
6.51 TouchSensor
6.52 Transform
6.53 Viewpoint
6.54 VisibilitySensor
6.55 WorldInfo