Computer Science


IPFW(4)                                                   IPFW(4)

NAME
       ipfw - IP firewall

SYNOPSIS
       #include <sys/types.h>
       #include <sys/socket.h>
       #include <netinet/in.h>
       #include <linux/ip.h>
       #include <linux/tcp.h>
       #include <linux/udp.h>
       #include <linux/icmp.h>
       #include <linux/if.h>
       #include <linux/ip_fwchains.h>

       int  setsockopt (int socket, IPPROTO_IP, int command, void
       *data, int length)

DESCRIPTION
       The IP firewall facilities in  the  Linux  kernel  provide
       mechanisms  for  accounting IP packets, for building fire-
       walls based on packet-level filtering, for building  fire-
       walls  using  transparent  proxy  servers  (by redirecting
       packets to local sockets), and for masquerading  forwarded
       packets.   The  administration of these functions is main-
       tained in the kernel as a series of separated table (here-
       after  referred to as chains) each containing zero or more
       rules.  There are three builtin chains  which  are  called
       input,  forward  and output which always exist.  All other
       chains are user defined.  A chain is a sequence of  rules;
       each  rule  contains specific information about source and
       destination addresses, protocols, port numbers,  and  some
       other  characteristics.  Information about what to do if a
       packet matches the rule is also contained.  A packet  will
       match  with  a  rule  when the characteristics of the rule
       match those of the IP packet.

       A packet always traverses a chain starting at rule  number
       1.   Each rule specifies what to do when a packet matches.
       If a packet does not match a rule, the next rule  in  that
       chain  is tried.  If the end of a builtin chain is reached
       the a default policy for that chain is returned.   If  the
       end of a user defined chain is reached then the rule after
       the rule which branched to that chain is tried.  The  pur-
       pose of the three builtin chains are

       Input firewall
              These  rules regulate the acceptance of incoming IP
              packets.  All packets coming  in  via  one  of  the
              local  network  interfaces  are checked against the
              input firewall rules (locally-generate packets  are
              considered to come from the loopback interface).  A
              rule which matches a packet will cause  the  rule's
              packet  and  byte counters to be incremented appro-
              priately.

       Forwarding firewall
              These rules define the permissions  for  forwarding
              IP packets.  All packets sent by a remote host hav-
              ing another remote host as destination are  checked
              against  the  forwarding  firewall  rules.   A rule
              which matches will cause the rule's packet and byte
              counters to be incremented appropriately.

       Output firewall
              These  rules  define the permissions for sending IP
              packets.  All packets that are ready to be be  sent
              via one of the local network interfaces are checked
              against the output firewall rules.   A  rule  which
              matches will cause the rule's packet and byte coun-
              ters to be incremented appropriately.

       Each of the firewall rules contains either a  branch  name
       or  a  policy, which specifies what action has to be taken
       when a packet matches with the rule.  There are 5  differ-
       ent  policies  possible:  ACCEPT  (let the packet pass the
       firewall), REJECT (do not accept the packet  and  send  an
       ICMP  host unreachable message back to the sender as noti-
       fication), DENY (sometimes referred to as  block)  (ignore
       the  packet  without  sending  any notification), REDIRECT
       (redirected to a local socket - input rules only) and MASQ
       (pass the packet, but perform IP masquerading - forwarding
       rules only)

       The last two are special; for REDIRECT, the packet will be
       received  by  a  local  process,  even  if  it was sent to
       another host and/or another port  number.   This  function
       only applies to TCP or UDP packets.

       For MASQ, the sender address in the IP packets is replaced
       by the address of the local host and the  source  port  in
       the  TCP  or UDP header is replaced by a locally generated
       (temporary) port number before being  forwarded.   Because
       this administration is kept in the kernel, reverse packets
       (sent to the temporary port number on the local host)  are
       recognized  automatically.   The  destination  address and
       port number of these packets will be replaced by the orig-
       inal address and port number that was saved when the first
       packet was masqueraded.  This function only applies to TCP
       or UDP packets.

       There  is also a special target RETURN which is equivalent
       to falling off the end of the chain.

       This paragraph describes the way a packet goes through the
       firewall.   Packets  received via one of the local network
       interface will pass the following chains:
              input firewall (incoming device) Here,  the  device
              (network  interface)  that  is  used when trying to
              match a rule with an IP packet  is  listed  between
              brackets.   After  this step, a packet will option-
              ally be redirected  to  a  local  socket.   When  a
              packet  has  to  be  forwarded to a remote host, it
              will also pass the next set  of  rules:  forwarding
              firewall  (outgoing  device)  After  this  step,  a
              packet will optionally be  masqueraded.   Responses
              to masqueraded packets will never pass the forward-
              ing firewall (but they will pass both the input and
              output firewalls).  All packets sent via one of the
              local network interfaces, either locally  generated
              or being forwarded, will pass the following sets of
              rules: output firewall (outgoing device)

       When a packet enters one of the three above  chains  rules
       are   traversed  from  the  first  rule  in  order.   When
       analysing a rule one of three things may occur.

       Rule unmatched:
              If a rules is unmatched then the next rule in  that
              chain  is analysed.  If there are no more rules for
              that chain the default policy  for  that  chain  is
              returned  (or traversal continues back at the call-
              ing chain, in the case of a user-defined chain).

       Rule matched (with branch to chain):
              When a rule is matched by a  packet  and  the  rule
              contains  a branch field then a jump/branch to that
              chain is made.  Jumps can  only  be  made  to  user
              defined  chains.   As described above, when the end
              of a builtin chain is reached then a default policy
              is returned.  If the end of a used defined chain is
              reached then we return to the rule from  whence  we
              came.

              There  is  a  reference counter at the head of each
              chain which determines the number of references  to
              that chain.  The reference count of a chain must be
              zero before it can be deleted  to  ensure  that  no
              branches  are  effected.   To  ensure  the  builtin
              chains are never deleted their reference  count  is
              initialised  to  one.   Also  since  no branches to
              builtin chains can be made, their reference  counts
              are  always  one.   The  reference  count  on  user
              defined chains are  initialised  to  zero  and  are
              changed   accordingly   when  rules  are  inserted,
              deleted etc.

              Multiple jumps to  different  chains  are  possible
              which  unfortunately  make  loops  possible.   Loop
              detection  is  therefore   provided.    Loops   are
              detected when a packet tries to re-enter a chain it
              is already traversing.  An example of a simple loop
              that  could  be  created  is  if we set up two user
              defined chains  called  "test1"  and  "test2".   We
              firstly  insert  a  rule in the "input" chain which
              jumps to "test1".  We then create  a  rule  in  the
              "test1" chain which points to "test2" and a rule in
              "test2" which points  to  "test1".   Here  we  have
              obviously  created  a  loop.   When  a  packet then
              enters the  input  chain  it  will  branch  to  the
              "test1"  chain and then to the "test2" chain.  From
              here it will try to  branch  back  to  the  "test1"
              chain.   A  message  in the syslog will be recorded
              along with the path which the packet traversed,  to
              assist in debugging firewall rules.

       Rule matched (special branch):
              The  special labels ACCEPT, DENY, REJECT, REDIRECT,
              MASQ or RETURN can be given which specify the imme-
              diate fate of the packet as discussed above.  If no
              of labels is specified then the next  rule  in  the
              chain is analysed.

              Using  this  last  option  (no label) an accounting
              chain can be created.  If each of the rules in this
              accounting  chain  have no branch or label then the
              packet will always fall through to the end  of  the
              chain  and  then return to the calling chain.  Each
              rule that matches in the accounting chain will have
              its   byte   and  packet  counters  incremented  as
              expected.  This accounting chain can be branched to
              from  any  other chain (eg input, forward or output
              chain).  This is a  very  neat  way  of  performing
              packet accounting.
       The  firewall  administration  can be changed via calls to
       setsockopt(2).  The existing rules  can  be  inspected  by
       looking   at   2   files   in   the  /proc/net  directory:
       ip_fwchains,  ip_fwnames.   The   current   administration
       related  to  masqueraded sessions can be found in the file
       ip_masquerade in the same directory

COMMANDS
       Command for changing and setting up chains  and  rules  is
       ipchains(8)  Most commands require some additional data to
       be passed.  A pointer to this data and the length  of  the
       data  are  passed  as option value and option length argu-
       ments to setsockopt.  The following  commands  are  avail-
       able:

       IP_FW_INSERT
              This  command  allows  a  rule  to be inserted in a
              chain at a given position (where  1  is  considered
              the  start  of  the  chain).  If there is already a
              rule in that position, it is moved one slot, as are
              any  preceding  rules in that chain.  The reference
              count of any chains  referenced  by  this  inserted
              rule   are  incremented  appropriately.   The  data
              passed with this command is an ip_fwnew  structure,
              defining  the  position,  chain and contents of the
              new rule.

       IP_FW_DELETE
              Remove the first rule  matching  the  specification
              from  the  given  chain.  The data passed with this
              command is an ip_fwchange structure,  defining  the
              rule  to  be  deleted and its chain.  The reference
              count of any chains referenced by this deleted rule
              are   decremented  appropriately.   Note  that  the
              fw_mark field is currently ignored in rule  compar-
              isons (see the BUGS section).

       IP_FW_DELETE_NUM
              Remove  a  rule  from  one of the chains at a given
              rule number (where 1 means the  first  rule).   The
              data  passed  with  this  command is an ip_fwdelnum
              structure, defining the rule number of the rule  to
              be  deleted  and its chain.  The reference count of
              any chains referenced  by  this  deleted  rule  are
              decremented appropriately.

       IP_FW_ZERO
              Reset  the packet and byte counters in all rules of
              a chain.  The data passed with this command  is  an
              ip_chainlabel  which  defines the chain which is to
              be operated on. See also  the  description  of  the
              /proc/net  files  for  a way to atomically list and
              reset the counters.

       IP_FW_FLUSH
              Remove all rules from a  chain.   The  data  passed
              with  this command is a ip_chainlabel which defines
              the chain to be operated on.

       IP_FW_REPLACE
              Replace a rule in a chain.  The new rule overwrites
              the  rule in the given position.  Any chains refer-
              enced by the new rule are  incremented  and  chains
              referenced by the overwritten rule are decremented.
              The data passed with this command  is  an  ip_fwnew
              structure,  defining  the contents of the new rule,
              the the chain name and the position of the rule  in
              that chain.

       IP_FW_APPEND
              Insert a rule at the end of one of the chains.  The
              data passed with this  command  is  an  ip_fwchange
              structure,  defining  the  contents of the new rule
              and the chain to which it is to be  appended.   Any
              chains  referenced by this new rule have their ref-
              count incremented.

       IP_FW_MASQ_TIMEOUTS
              Set the timeout values used for masquerading.   The
              data  passed  with this command is a structure con-
              taining 3 fields  of  type  int,  representing  the
              timeout  values  (in  jiffies, 1/HZ second) for TCP
              sessions,  TCP  sessions  after  receiving  a   FIN
              packet,  and  UDP packets, respectively.  A timeout
              value 0 means that the current timeout value of the
              corresponding entry is preserved.

       IP_FW_CHECK
              Check  whether  a packet would be accepted, denied,
              rejected, redirected or  masqueraded  by  a  chain.
              The  data  passed with this command is an ip_fwtest
              structure, defining the packet to be tested and the
              chain  which it is to be test on.  Both builtin and
              user defined chains can be tested.

       IP_FW_CREATECHAIN
              Create a chain.  The data passed with this  command
              is  an ip_chainlabel defining the name of the chain
              to be created.  Two chains can not  have  the  same
              name.

       IP_FW_DELETECHAIN
              Delete  a chain.  The data passed with this command
              is an ip_chainlabel defining the name of the  chain
              to be deleted.  The chain must not be referenced by
              any rule (ie. refcount must be  zero).   The  chain
              must  also  be  empty  which  can be achieved using
              IP_FW_FLUSH.

       IP_FW_POLICY
              Changes the default policy on a builtin rule.   The
              data  passed  with  this  command is an ip_fwpolicy
              structure, defining the chain whose policy is to be
              changed  and  the  new policy.  The chain must be a
              builtin chain as  user-defined  chains  don't  have
              default policies.

STRUCTURES
       The ip_fw structure contains the following relevant fields
       to be filled in for adding or replacing a rule:

       struct in_addr fw_src, fw_dst
              Source and destination IP addresses.

       struct in_addr fw_smsk, fw_dmsk
              Masks for the source and destination IP  addresses.
              Note  that a mask of 0.0.0.0 will result in a match
              for all hosts.

       char fw_vianame[IFNAMSIZ]
              Name  of  the  interface  via  which  a  packet  is
              received  by  the  system or is going to be sent by
              the system.  If the option IP_FW_F_WILDIF is speci-
              fied,  then  the  fw_vianame  need  only  match the
              packet interface up to the first NUL  character  in
              fw_vianame.   This  allows  wildcard-like  effects.
              The empty string has a  special  meaning:  it  will
              match with all device names.

       __u16 fw_flg
              Flags  for  this rule.  The flags for the different
              options can be bitwise or'ed with each other.

              The options are: IP_FW_F_TCPSYN (only matches  with
              TCP  packets  when  the SYN bit is set and both the
              ACK and RST bits are cleared  in  the  TCP  header,
              invalid   with   other   protocols),   The   option
              IP_FW_F_MARKABS  is  described  under  the  fw_mark
              entry.   The option IP_FW_F_PRN can be used to list
              some  information  about  a  matching  packet   via
              printk().   The  option IP_FW_F_FRAG can be used to
              specify a rule which applies  only  to  second  and
              succeeding  fragments  (initial  fragments  can  be
              treated like normal packets for the sake  of  fire-
              walling).  Non-fragmented packets and initial frag-
              ments will never match such a rule.   Fragments  do
              not  contain  the  complete information assumed for
              most firewall rules, notably ICMP  type  and  code,
              UDP/TCP  port  numbers,  or  TCP  SYN  or ACK bits.
              Rules which try to match packets by these  criteria
              will  never  match  a  (non-first)  fragment.   The
              option IP_FW_F_NETLINK can be specified if the ker-
              nel   has   been   compiled   with  CONFIG_IP_FIRE-
              WALL_NETLINK enabled.  This means that all matching
              packets  will  be  sent  out  the  firewall netlink
              device (character device, major  number  36,  minor
              number 3).  The output of this device is four bytes
              indicating  the  mark  value  of  the  packet   (as
              describe under fw_mark above), a string of IFNAMSIZ
              characters containing the interface  name  for  the
              packet,  and then the packet itself.  The packet is
              truncated to fw_outputsize bytes if it is longer.

       __u16 fw_invflg
              This field is a set of flags  used  to  negate  the
              meaning  of  other  fields,  eg.  to specify that a
              packet must NOT be  on  an  interface.   The  valid
              flags  are  IP_FW_INV_SRCIP  (invert the meaning of
              the fw_src field) IP_FW_INV_DSTIP (invert the mean-
              ing  of fw_dst) IP_FW_INV_PROTO (invert the meaning
              of fw_proto) IP_FW_INV_SRCPT (invert the meaning of
              fw_spts)  IP_FW_INV_DSTPT  (invert  the  meaning of
              fw_dpts)  IP_FW_INV_VIA  (invert  the  meaning   of
              fw_vianame)  IP_FW_INV_SYN  (invert  the meaning of
              fw_flg & IP_FW_F_TCPSYN) IP_FW_INV_FRAG (invert the
              meaning  of  fw_flg & IP_FW_F_FRAG).  It is illegal
              (and useless) to specify a rule that can  never  be
              matched,  by  inverting an all-inclusive set.  Note
              also, that a fragment will never pass any  test  on
              ports or SYN, even an inverted one.

       __u16 fw_proto
              The protocol that this rule applies to.  The proto-
              col number 0 is used to mean `any protocol'.

       __u16 fw_spts[2], fw_dpts[2]

              These fields specify the range of source ports, and
              the  range  of destination ports respectively.  The
              first array element is the inclusive  minimum,  and
              the  second  is  the inclusive maximum.  Unless the
              rule specifies a protocol of TCP, UDP or ICMP,  the
              port  range  must  be  0  to  65535.  For ICMP, the
              fw_spts field is used to check the ICMP  type,  and
              the fw_dpts field is used to check the ICMP code.

       __u16 fw_redirpt
              This  field  must  be zero unless the target of the
              rule is "REDIRECT".  Otherwise, if this redirection
              port is 0, the destination port of a packet will be
              used as the redirection port.

       __u32 fw_mark
              This field indicates a value  to  mark  the  skbuff
              with  (which  contains  the administration data for
              the matching packet).  This  is  currently  unused,
              but could be used to control how individual packets
              are treated.  If the IP_FW_F_MARKABS  flag  is  set
              then  the value in fw_mark simply replaces the cur-
              rent mark in the skbuff, rather than being added to
              the  current mark value which is normally done.  To
              subtract a value, simply use  a  large  number  for
              fw_mark and 32-bit wrap-around will occur.

       __u8 fw_tosand, fw_tosxor
              These  8-bit  masks define how the TOS field in the
              IP header  should  be  changed  when  a  packet  is
              accepted  by  the  firewall rule.  The TOS field is
              first bitwise and'ed with fw_tosand and the  result
              of  this  will  be  bitwise  xor'ed with fw_tosxor.
              Obviously, only packets which match the  rule  have
              their  TOS  effected.   It is the responsibility of
              the user that packets with invalid TOS bits are not
              created using this option.

       The  ip_fwuser  structure,  used  when calling some of the
       above commands contains the following fields:

       struct ip_fw ipfw
              See above

       ip_chainlabel label This is the label of the  chain  which
       is to be operated on.

       The  ip_fwpkt structure, used when checking a packet, con-
       tains the following fields:

       struct iphdr fwp_iph
              The IP header.  See  <linux/ip.h>  for  a  detailed
              description of the iphdr structure.

       struct tcphdr fwp_protoh.fwp_tcph
       struct udphdr fwp_protoh.fwp_udph
       struct icmphdr fwp_protoh.fwp_icmph
              The  TCP,  UDP, or ICMP header, combined in a union
              named     fwp_protoh.       See      <linux/tcp.h>,
              <linux/udp.h>,  or  <linux/icmp.h>  for  a detailed
              description of the respective structures.

       struct in_addr fwp_via
              The interface address via which the packet is  pre-
              tended to be received or sent.

CHANGES
       The  ability  to  add  in extra chains other than just the
       standard input, output and forward chains is  very  power-
       ful.   The ability to branch to any chain makes the repli-
       cation of rules unnecessary.  Accounting becomes automatic
       as  a single chain can be referenced by all builtin chains
       to do the accounting.

       Fragments must now be handled explicitly; previously  sec-
       ond and succeeding fragments were passed automatically.

       The lowest TOS bit (MBZ) could not be effected previously;
       the kernel used to silently mask out any attempted manipu-
       lation  of  the lowest TOS bit.  (``So now you know how to
       do it - DON'T.'').

       The packet and byte counters  are  now  64-bit  on  32-bit
       machines (actually presented as 2 32-bit values).

       The  ability  to specify an interface by an IP address was
       obsoleted by the ability to specify it by name; the combi-
       nation of the two was error-prone and so only an interface
       name can now be used.

       The old IP_FW_F_TCPACK flag was made obsolete by the abil-
       ity to invert the IP_FW_F_TCPSYN flag.

       The  old  IP_FW_F_BIDIR  flag made the kernel code complex
       and is no longer supported.

       The ability to specify several ports in one rule was messy
       and didn't win much, so has been removed.

RETURN VALUE
       On  success  (or  a  straightforward packet accept for the
       CHECK  options),  zero  is  returned.   On  error,  -1  is
       returned  and  errno  is  set appropriately.  See setsock-
       opt(2) for a list of possible error values.  ENOENT  indi-
       cates that given chain name doesn't exist.  When the check
       packet command is used, zero is returned when  the  packet
       would  be  accepted  without  redirection or masquerading.
       Otherwise, -1 is returned and errno is set to ECONNABORTED
       (packet  would  be accepted using redirection), ECONNRESET
       (packet would be accepted using  masquerading),  ETIMEDOUT
       (packet  would  be  denied), ECONNREFUSED (packet would be
       rejected), ELOOP (packet  got  into  a  loop),  ENFILE
       (packet  fell  off  end  of  chain  (only  occurs for used
       defined chains)).

LISTING RULES
       In the directory /proc/net there are 2 entries to list the
       currently  defined  rules  and  chains: ip_fwnames (for IP
       firewall chain names) One line per  chain.   Contains  the
       chain name, policy, the number of references to that chain
       and the packet and byte counters which  have  matched  the
       policy  (represented  as two pairs of 32-bit numbers; most
       significant 32-bits first).  ip_fwchains (for IP  firewall
       chains) One line per rule; rules are listed one chain at a
       time   (from   first   to   last   as   they   appear   in
       /proc/net/ip_fwnames) and in order from first to last down
       each chain.

       The fields are: the  chain  name  for  that  rule,  source
       address  and mask, destination address and mask, interface
       name (or "-"), the fw_flg field, the fw_invflg field, pro-
       tocol  number,  packet  and  byte counters, the source and
       destination port ranges, the TOS and-mask,  the  TOS  xor-
       mask,  the  fw_redirpt  field,  the fw_mark field, and the
       target (label).  The IP addresses and masks are listed  as
       8  hexadecimal  digits, the TOS masks are listed as 2 hex-
       adecimal digits preceded by the letters A and  X,  respec-
       tively,  the  fw_mark,  fw_flg  and  fw_invflg  fields are
       listed in hex, and the other  values  are  represented  in
       decimal  format.  The packet and bytes counters are repre-
       sented as two space-separated 32-bit numbers, representing
       the  most and least significant words respectively.  Indi-
       vidual fields are separated by white space, by a "/"  (the
       address  and  the corresponding mask), by "->" (the source
       and destination address/mask pairs), or  "-"  (the  ranges
       for source and destination ports).

       The files may also be opened in read/write mode (only root
       is allowed to do this).  In that case, the packet and byte
       counters  in  all the rules of that category will be reset
       to zero after listing their current values.

       The  file  /proc/net/ip_masquerade  contains  the   kernel
       administration  related  to  masquerading.  After a header
       line, each masqueraded session is described on a  separate
       line  with the following entries, separated by white space
       or by ':' (the address/port number pairs):  protocol  name
       ("TCP"  or "UDP"), source IP address and port number, des-
       tination IP address and port number, the new port  number,
       the  initial sequence number for adding a delta value, the
       delta value, the previous delta value, and the expire time
       in  jiffies (1/HZ second).  All addresses and numeric val-
       ues are in hexadecimal format, except the last 3  entries,
       being represented in decimal format.

FILES
       /proc/net/ip_fwchains
       /proc/net/ip_fwnames
       /proc/net/ip_masquerade

BUGS
       The  setsockopt(2)  interface  is a crock.  This should be
       put under /proc/sys/net/ipv4 and the world would be a bet-
       ter place.

       There  is  no  way  to read and reset a single chain; stop
       packets traversing the chain  and  then  list,  reset  and
       restore traffic.

       The  packet and byte counters should be presented in /proc
       as a single 64-bit value, not two 32-bit values.

       The "fw_mark" field isn't used for deletions  of  matching
       rules.   This  is  to facilitate the ipfwadm compatibility
       script.  Similarly, the IP_FW_F_MARKABS flag is ignored in
       comparisons.

SEE ALSO
       setsockopt(2), socket(2), ipchains(8)

                         November 4, 1997                       1

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