Computer Science
gl_setpixel(3) Svgalib User Manual gl_setpixel(3)
NAME
gl_setpixel, gl_setpixelrgb - draw a pixel
SYNOPSIS
#include <vgagl.h>
void gl_setpixel(int x, int y, int c),
void gl_setpixelrgb(int x, int y, int r, int g, int b);
DESCRIPTION
gl_setpixel draws a single pixel at position (x, y) in
color c. The lower 8, 15, 16 or 24 bits of the color are
significant, depending on the number of colors the current
mode supports.
gl_setpixelrgb draws a single pixel at position (x, y)
with color components r, g, and b, ranging from 0 to 255.
In 256 color mode, only meaningful if the RGB palette is
set (gl_setrgbpalette(3)).
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), gl_circle(3), gl_fillbox(3), gl_hline(3),
gl_line(3), gl_rgbcolor(3), gl_setrgbpalette(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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