Computer Science
gl_setcontextvirtual(3)Svgalib User Manualgl_setcontextvirtual(3)
NAME
gl_setcontextvirtual - define a virtual context
SYNOPSIS
#include <vgagl.h>
void gl_setcontextvirtual(int w, int h, int bpp, int bit-
spp, void *vbuf);
DESCRIPTION
Define the current graphics context to have a width of w
pixels, height h, bpp bytes per pixel, bitspp significant
color bits per pixel (8, 15, 16 or 24), with the frame-
buffer at vbuf. A 4 bytes per pixel context, with 24 sig-
nificant color bits is also valid.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), currentcontext(3), gl_allocatecontext(3),
gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_copy-
screen(3), gl_freecontext(3), gl_getcontext(3), gl_setcon-
text(3), gl_setcontextheight(3), gl_setcontextvga(3),
gl_setcontextvgavirtual(3), gl_setcontextwidth(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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