Computer Science
gl_setcontextvgavirtualSvgalib User Mangl_setcontextvgavirtual(3)
NAME
gl_setcontextvgavirtual - set the context to a virtual
mode
SYNOPSIS
#include <vgagl.h>
int gl_setcontextvgavirtual(int mode);
DESCRIPTION
Allocate a virtual screen in system memory identical to
the graphics mode (as defined in vga_setmode(3)), and make
that the current graphics context.
The function returns 0 for success and non-zero if the
mode is not supported by the hardware.
The only thing you can do with a planar (mode X-like) 256
color mode is aligned gl_putbox, and use it as a target
for gl_copyscreen.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), currentcontext(3), gl_allocatecontext(3),
gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_copy-
screen(3), gl_freecontext(3), gl_getcontext(3), gl_setcon-
text(3), gl_setcontextheight(3), gl_setcontextvga(3),
gl_setcontextvirtual(3), gl_setcontextwidth(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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