Computer Science
gl_line(3) Svgalib User Manual gl_line(3)
NAME
gl_line - draw a line
SYNOPSIS
#include <vgagl.h>
void gl_line(int x1, int y1, int x2, int y2, int c);
DESCRIPTION
Draw a line from point (x1, y1) to (x2, y2) inclusively in
color c.
You should not assume that the same drawing trajectory is
used when you exchange start and end points.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), gl_circle(3),
gl_clearscreen(3), gl_hline(3), gl_setpixel(3), gl_setpix-
elrgb(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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