Computer Science
gl_enablepageflipping(3Svgalib User Manuagl_enablepageflipping(3)
NAME
gl_enablepageflipping - enables automatic page flipping
SYNOPSIS
#include <vgagl.h>
int gl_enablepageflipping(GraphicsContext *gc);
DESCRIPTION
Enable page flipping or triple buffering in gl_copy-
screen(3) if the physical context gc can do it.
Returns 3 if triple buffering will be used, 2 for page
flipping, 0 if page flipping is not possible (due to video
memory/mode limitations).
When pageflipping is enabled, the gl_screenoffset(3) is
ignored in gl_copyscreen(3).
The idea is that you draw your picture in gc and copy it
to the screen by consecutive gl_copyscreen(3) calls. Each
of these will choose a free buffer in the screen and
adjust the display start accourdingly.
The current context must by the VGA when gl_copyscreen(3)
is called in this situation.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), gl_copybox(3), gl_copy-
boxfromcontext(3), gl_copyboxtocontext(3), gl_copy-
screen(3), gl_getbox(3), gl_putbox(3), gl_setcontext(3),
gl_setcontextheight(3), gl_setcontextvga(3), gl_setcon-
textvgavirtual(3), gl_setcontextvirtual(3), gl_setcontex-
twidth(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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