Computer Science
gl_copyscreen(3) Svgalib User Manual gl_copyscreen(3)
NAME
gl_copyscreen - copy the screen contents of contexts
SYNOPSIS
#include <vgagl.h>
void gl_copyscreen(GraphicsContext *gc);
DESCRIPTION
Copy the current graphics context contents (screen data)
to the specified graphics context (the physical screen,
for example). Contexts are assumed to be identical in
size.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), currentcontext(3),
gl_allocatecontext(3), gl_clearscreen(3), gl_copybox(3),
gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_fill-
box(3), gl_getbox(3), gl_putbox(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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