Computer Science
gl_compileboxmask(3) Svgalib User Manual gl_compileboxmask(3)
NAME
gl_compileboxmask - compress a masked bitmap
SYNOPSIS
#include <vgagl.h>
void gl_compileboxmask(int w, int h, void *sdp, void
*ddp);
DESCRIPTION
Convert the rectangular masked bitmap of size (w, h) at
sdp to a compressed format that allows faster drawing,
which is stored at ddp. Allocating w * h bytes for the
compiled version is usually enough; an upper limit should
be (w + 2) * h.
Compiled bitmaps are only supported in linear 256 color
modes.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), gl_compileboxmask(3),
gl_compiledboxmasksize(3), gl_getbox(3), gl_putbox(3),
gl_putboxpart(3), gl_putboxmask(3), gl_putboxmaskcom-
piled(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
Back to the index