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gl_allocatecontext(3)  Svgalib User Manual  gl_allocatecontext(3)

NAME
       gl_allocatecontext - allocate a graphics context

SYNOPSIS
       #include <vgagl.h>

       GraphicsContext *gl_allocatecontext(void);

DESCRIPTION
       Allocate a graphics context. This is preferred to hardcod-
       ing a context variable in a program since  the  latter  is
       incompatible  with  a future vgagl version that have addi-
       tional context fields.

SEE ALSO
       svgalib(7),   vgagl(7),   svgalib(5),   threedkit(7),
       testgl(1),   plane(1),   wrapdemo(1),   currentcontext(3),
       gl_allocatecontext(3), gl_copyboxfromcontext(3),  gl_copy-
       boxtocontext(3),    gl_getcontext(3),    gl_setcontext(3),
       gl_setcontextheight(3),  gl_setcontextvga(3),   gl_setcon-
       textvgavirtual(3),  gl_setcontextvirtual(3), gl_setcontex-
       twidth(3).

AUTHOR
       This manual page was edited by Michael Weller <eowmob@exp-
       math.uni-essen.de>.  The  exact  source  of the referenced
       demo as well as of the original documentation is  unknown.

       It  is  very  likely that both are at least to some extent
       are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I  hereby  asked  to  be
       excused by the original author and will happily accept any
       additions or corrections to  this  first  version  of  the
       svgalib manual.

Svgalib (>= 1.2.11)         2 Aug 1997                          1

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