Computer Science
gl_allocatecontext(3) Svgalib User Manual gl_allocatecontext(3)
NAME
gl_allocatecontext - allocate a graphics context
SYNOPSIS
#include <vgagl.h>
GraphicsContext *gl_allocatecontext(void);
DESCRIPTION
Allocate a graphics context. This is preferred to hardcod-
ing a context variable in a program since the latter is
incompatible with a future vgagl version that have addi-
tional context fields.
SEE ALSO
svgalib(7), vgagl(7), svgalib(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), currentcontext(3),
gl_allocatecontext(3), gl_copyboxfromcontext(3), gl_copy-
boxtocontext(3), gl_getcontext(3), gl_setcontext(3),
gl_setcontextheight(3), gl_setcontextvga(3), gl_setcon-
textvgavirtual(3), gl_setcontextvirtual(3), gl_setcontex-
twidth(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The exact source of the referenced
demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent
are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be
excused by the original author and will happily accept any
additions or corrections to this first version of the
svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 1
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