Backwards Compatibility

The first generation GNU C++ library was called libg++. It was a separate GNU project, although reliably paired with GCC. Rumors imply that it had a working relationship with at least two kinds of dinosaur.

Some background: libg++ was designed and created when there was no ISO standard to provide guidance. Classes like linked lists are now provided for by list<T> and do not need to be created by genclass. (For that matter, templates exist now and are well-supported, whereas genclass (mostly) predates them.)

There are other classes in libg++ that are not specified in the ISO Standard (e.g., statistical analysis). While there are a lot of really useful things that are used by a lot of people, the Standards Committee couldn't include everything, and so a lot of those obvious classes didn't get included.

Known Issues include many of the limitations of its immediate ancestor.

Portability notes and known implementation limitations are as follows.

The second generation GNU C++ library was called libstdc++, or libstdc++-v2. It spans the time between libg++ and pre-ISO C++ standardization and is usually associated with the following GCC releases: egcs 1.x, gcc 2.95, and gcc 2.96.

The STL portions of this library are based on SGI/HP STL release 3.11.

This project is no longer maintained or supported, and the sources archived. The code is considered replaced and rewritten.

Portability notes and known implementation limitations are as follows.

Some care is required to support C++ compiler and or library implementation that do not have the standard library in namespace std.

The following sections list some possible solutions to support compilers that cannot ignore std::-qualified names.

First, see if the compiler has a flag for this. Namespace back-portability-issues are generally not a problem for g++ compilers that do not have libstdc++ in std::, as the compilers use -fno-honor-std (ignore std::, :: = std::) by default. That is, the responsibility for enabling or disabling std:: is on the user; the maintainer does not have to care about it. This probably applies to some other compilers as well.

Second, experiment with a variety of pre-processor tricks.

By defining std as a macro, fully-qualified namespace calls become global. Volia.

#ifdef WICKEDLY_OLD_COMPILER
# define std
#endif

Thanks to Juergen Heinzl who posted this solution on gnu.gcc.help.

Another pre-processor based approach is to define a macro NAMESPACE_STD, which is defined to either or std based on a compile-type test. On GNU systems, this can be done with autotools by means of an autoconf test (see below) for HAVE_NAMESPACE_STD, then using that to set a value for the NAMESPACE_STD macro. At that point, one is able to use NAMESPACE_STD::string, which will evaluate to std::string or ::string (i.e., in the global namespace on systems that do not put string in std::).

dnl @synopsis AC_CXX_NAMESPACE_STD
dnl
dnl If the compiler supports namespace std, define
dnl HAVE_NAMESPACE_STD.
dnl
dnl @category Cxx
dnl @author Todd Veldhuizen
dnl @author Luc Maisonobe <luc@spaceroots.org>
dnl @version 2004-02-04
dnl @license AllPermissive
AC_DEFUN([AC_CXX_NAMESPACE_STD], [
  AC_CACHE_CHECK(if g++ supports namespace std,
  ac_cv_cxx_have_std_namespace,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  AC_TRY_COMPILE([#include <iostream>
		  std::istream& is = std::cin;],,
  ac_cv_cxx_have_std_namespace=yes, ac_cv_cxx_have_std_namespace=no)
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_have_std_namespace" = yes; then
    AC_DEFINE(HAVE_NAMESPACE_STD,,[Define if g++ supports namespace std. ])
  fi
])

Although the ISO standard i/ostringstream-classes are provided, (<sstream>), for compatibility with older implementations the pre-ISO i/ostrstream (<strstream>) interface is also provided, with these caveats:

You can then use output-stringstreams like this:

#ifdef HAVE_SSTREAM
# include <sstream>
#else
# include <strstream>
#endif

#ifdef HAVE_SSTREAM
  std::ostringstream oss;
#else
  std::ostrstream oss;
#endif

oss << Name= << m_name << , number= << m_number << std::endl;
...
#ifndef HAVE_SSTREAM
  oss << std::ends; // terminate the char*-string
#endif

// str() returns char* for ostrstream and a string for ostringstream
// this also causes ostrstream to think that the buffer's memory
// is yours
m_label.set_text(oss.str());
#ifndef HAVE_SSTREAM
  // let the ostrstream take care of freeing the memory
  oss.freeze(false);
#endif

Input-stringstreams can be used similarly:

std::string input;
...
#ifdef HAVE_SSTREAM
std::istringstream iss(input);
#else
std::istrstream iss(input.c_str());
#endif

int i;
iss >> i;

One (the only?) restriction is that an istrstream cannot be re-filled:

std::istringstream iss(numerator);
iss >> m_num;
// this is not possible with istrstream
iss.clear();
iss.str(denominator);
iss >> m_den;

If you don't care about speed, you can put these conversions in a template-function:

template <class X>
void fromString(const string& input, X& any)
{
#ifdef HAVE_SSTREAM
std::istringstream iss(input);
#else
std::istrstream iss(input.c_str());
#endif
X temp;
iss >> temp;
if (iss.fail())
throw runtime_error(..)
any = temp;
}

Another example of using stringstreams is in this howto.

There is additional information in the libstdc++-v2 info files, in particular info iostream.

Earlier GCC releases had a somewhat different approach to threading configuration and proper compilation. Before GCC 3.0, configuration of the threading model was dictated by compiler command-line options and macros (both of which were somewhat thread-implementation and port-specific). There were no guarantees related to being able to link code compiled with one set of options and macro setting with another set.

For GCC 3.0, configuration of the threading model used with libraries and user-code is performed when GCC is configured and built using the --enable-threads and --disable-threads options. The ABI is stable for symbol name-mangling and limited functional compatibility exists between code compiled under different threading models.

The libstdc++ library has been designed so that it can be used in multithreaded applications (with libstdc++-v2 this was only true of the STL parts.) The first problem is finding a fast method of implementation portable to all platforms. Due to historical reasons, some of the library is written against per-CPU-architecture spinlocks and other parts against the gthr.h abstraction layer which is provided by gcc. A minor problem that pops up every so often is different interpretations of what "thread-safe" means for a library (not a general program). We currently use the same definition that SGI uses for their STL subset. However, the exception for read-only containers only applies to the STL components. This definition is widely-used and something similar will be used in the next version of the C++ standard library.

Here is a small link farm to threads (no pun) in the mail archives that discuss the threading problem. Each link is to the first relevant message in the thread; from there you can use "Thread Next" to move down the thread. This farm is in latest-to-oldest order.

  • Our threading expert Loren gives a breakdown of the six situations involving threads for the 3.0 release series.

  • This message inspired a recent updating of issues with threading and the SGI STL library. It also contains some example POSIX-multithreaded STL code.

(A large selection of links to older messages has been removed; many of the messages from 1999 were lost in a disk crash, and the few people with access to the backup tapes have been too swamped with work to restore them. Many of the points have been superseded anyhow.)

The third generation GNU C++ library is called libstdc++, or libstdc++-v3.

The subset commonly known as the Standard Template Library (chapters 23 through 25, mostly) is adapted from the final release of the SGI STL (version 3.3), with extensive changes.

A more formal description of the V3 goals can be found in the official design document.

Portability notes and known implementation limitations are as follows.

The pre-ISO C++ headers (<iostream.h>, <defalloc.h> etc.) are available, unlike previous libstdc++ versions, but inclusion generates a warning that you are using deprecated headers.

This compatibility layer is constructed by including the standard C++ headers, and injecting any items in std:: into the global namespace.

For those of you new to ISO C++ (welcome, time travelers!), no, that isn't a typo. Yes, the headers really have new names. Marshall Cline's C++ FAQ Lite has a good explanation in item [27.4].

Some include adjustment may be required. What follows is an autoconf test that defines PRE_STDCXX_HEADERS when they exist.

# AC_HEADER_PRE_STDCXX
AC_DEFUN([AC_HEADER_PRE_STDCXX], [
  AC_CACHE_CHECK(for pre-ISO C++ include files,
  ac_cv_cxx_pre_stdcxx,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -Wno-deprecated"

  # Omit defalloc.h, as compilation with newer compilers is problematic.
  AC_TRY_COMPILE([
  #include <new.h>
  #include <iterator.h>
  #include <alloc.h>
  #include <set.h>
  #include <hashtable.h>
  #include <hash_set.h>
  #include <fstream.h>
  #include <tempbuf.h>
  #include <istream.h>
  #include <bvector.h>
  #include <stack.h>
  #include <rope.h>
  #include <complex.h>
  #include <ostream.h>
  #include <heap.h>
  #include <iostream.h>
  #include <function.h>
  #include <multimap.h>
  #include <pair.h>
  #include <stream.h>
  #include <iomanip.h>
  #include <slist.h>
  #include <tree.h>
  #include <vector.h>
  #include <deque.h>
  #include <multiset.h>
  #include <list.h>
  #include <map.h>
  #include <algobase.h>
  #include <hash_map.h>
  #include <algo.h>
  #include <queue.h>
  #include <streambuf.h>
  ],,
  ac_cv_cxx_pre_stdcxx=yes, ac_cv_cxx_pre_stdcxx=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_pre_stdcxx" = yes; then
    AC_DEFINE(PRE_STDCXX_HEADERS,,[Define if pre-ISO C++ header files are present. ])
  fi
])

Porting between pre-ISO headers and ISO headers is simple: headers like <vector.h> can be replaced with <vector> and a using directive using namespace std; can be put at the global scope. This should be enough to get this code compiling, assuming the other usage is correct.

At this time most of the features of the SGI STL extension have been replaced by standardized libraries. In particular, the unordered_map and unordered_set containers of TR1 and C++ 2011 are suitable replacements for the non-standard hash_map and hash_set containers in the SGI STL.

Header files <hash_map> and <hash_set> moved to <ext/hash_map> and <ext/hash_set>, respectively. At the same time, all types in these files are enclosed in namespace __gnu_cxx. Later versions deprecate these files, and suggest using TR1's <unordered_map> and <unordered_set> instead.

The extensions are no longer in the global or std namespaces, instead they are declared in the __gnu_cxx namespace. For maximum portability, consider defining a namespace alias to use to talk about extensions, e.g.:

      #ifdef __GNUC__
      #if __GNUC__ < 3
	#include <hash_map.h>
	namespace extension { using ::hash_map; }; // inherit globals
      #else
	#include <backward/hash_map>
	#if __GNUC__ == 3 && __GNUC_MINOR__ == 0
	  namespace extension = std;               // GCC 3.0
	#else
	  namespace extension = ::__gnu_cxx;       // GCC 3.1 and later
	#endif
      #endif
      #else      // ...  there are other compilers, right?
	namespace extension = std;
      #endif

      extension::hash_map<int,int> my_map;
      

This is a bit cleaner than defining typedefs for all the instantiations you might need.

The following autoconf tests check for working HP/SGI hash containers.

# AC_HEADER_EXT_HASH_MAP
AC_DEFUN([AC_HEADER_EXT_HASH_MAP], [
  AC_CACHE_CHECK(for ext/hash_map,
  ac_cv_cxx_ext_hash_map,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -Werror"
  AC_TRY_COMPILE([#include <ext/hash_map>], [using __gnu_cxx::hash_map;],
  ac_cv_cxx_ext_hash_map=yes, ac_cv_cxx_ext_hash_map=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_ext_hash_map" = yes; then
    AC_DEFINE(HAVE_EXT_HASH_MAP,,[Define if ext/hash_map is present. ])
  fi
])
# AC_HEADER_EXT_HASH_SET
AC_DEFUN([AC_HEADER_EXT_HASH_SET], [
  AC_CACHE_CHECK(for ext/hash_set,
  ac_cv_cxx_ext_hash_set,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -Werror"
  AC_TRY_COMPILE([#include <ext/hash_set>], [using __gnu_cxx::hash_set;],
  ac_cv_cxx_ext_hash_set=yes, ac_cv_cxx_ext_hash_set=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_ext_hash_set" = yes; then
    AC_DEFINE(HAVE_EXT_HASH_SET,,[Define if ext/hash_set is present. ])
  fi
])

Check for library coverage of the TR1 standard.

# AC_HEADER_STDCXX_TR1
AC_DEFUN([AC_HEADER_STDCXX_TR1], [
  AC_CACHE_CHECK(for ISO C++ TR1 include files,
  ac_cv_cxx_stdcxx_tr1,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  AC_TRY_COMPILE([
  #include <tr1/array>
  #include <tr1/ccomplex>
  #include <tr1/cctype>
  #include <tr1/cfenv>
  #include <tr1/cfloat>
  #include <tr1/cinttypes>
  #include <tr1/climits>
  #include <tr1/cmath>
  #include <tr1/complex>
  #include <tr1/cstdarg>
  #include <tr1/cstdbool>
  #include <tr1/cstdint>
  #include <tr1/cstdio>
  #include <tr1/cstdlib>
  #include <tr1/ctgmath>
  #include <tr1/ctime>
  #include <tr1/cwchar>
  #include <tr1/cwctype>
  #include <tr1/functional>
  #include <tr1/memory>
  #include <tr1/random>
  #include <tr1/regex>
  #include <tr1/tuple>
  #include <tr1/type_traits>
  #include <tr1/unordered_set>
  #include <tr1/unordered_map>
  #include <tr1/utility>
  ],,
  ac_cv_cxx_stdcxx_tr1=yes, ac_cv_cxx_stdcxx_tr1=no)
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_stdcxx_tr1" = yes; then
    AC_DEFINE(STDCXX_TR1_HEADERS,,[Define if ISO C++ TR1 header files are present. ])
  fi
])

An alternative is to check just for specific TR1 includes, such as <unordered_map> and <unordered_set>.

# AC_HEADER_TR1_UNORDERED_MAP
AC_DEFUN([AC_HEADER_TR1_UNORDERED_MAP], [
  AC_CACHE_CHECK(for tr1/unordered_map,
  ac_cv_cxx_tr1_unordered_map,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  AC_TRY_COMPILE([#include <tr1/unordered_map>], [using std::tr1::unordered_map;],
  ac_cv_cxx_tr1_unordered_map=yes, ac_cv_cxx_tr1_unordered_map=no)
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_tr1_unordered_map" = yes; then
    AC_DEFINE(HAVE_TR1_UNORDERED_MAP,,[Define if tr1/unordered_map is present. ])
  fi
])
# AC_HEADER_TR1_UNORDERED_SET
AC_DEFUN([AC_HEADER_TR1_UNORDERED_SET], [
  AC_CACHE_CHECK(for tr1/unordered_set,
  ac_cv_cxx_tr1_unordered_set,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  AC_TRY_COMPILE([#include <tr1/unordered_set>], [using std::tr1::unordered_set;],
  ac_cv_cxx_tr1_unordered_set=yes, ac_cv_cxx_tr1_unordered_set=no)
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_tr1_unordered_set" = yes; then
    AC_DEFINE(HAVE_TR1_UNORDERED_SET,,[Define if tr1/unordered_set is present. ])
  fi
])

Check for baseline language coverage in the compiler for the C++11 standard.

# AC_COMPILE_STDCXX_11
AC_DEFUN([AC_COMPILE_STDCXX_11], [
  AC_CACHE_CHECK(if g++ supports C++11 features without additional flags,
  ac_cv_cxx_compile_cxx11_native,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  AC_TRY_COMPILE([
  template <typename T>
    struct check final
    {
      static constexpr T value{ __cplusplus };
    };

    typedef check<check<bool>> right_angle_brackets;

    int a;
    decltype(a) b;

    typedef check<int> check_type;
    check_type c{};
    check_type&& cr = static_cast<check_type&&>(c);

    static_assert(check_type::value == 201103L, "C++11 compiler");],,
  ac_cv_cxx_compile_cxx11_native=yes, ac_cv_cxx_compile_cxx11_native=no)
  AC_LANG_RESTORE
  ])

  AC_CACHE_CHECK(if g++ supports C++11 features with -std=c++11,
  ac_cv_cxx_compile_cxx11_cxx,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -std=c++11"
  AC_TRY_COMPILE([
  template <typename T>
    struct check final
    {
      static constexpr T value{ __cplusplus };
    };

    typedef check<check<bool>> right_angle_brackets;

    int a;
    decltype(a) b;

    typedef check<int> check_type;
    check_type c{};
    check_type&& cr = static_cast<check_type&&>(c);

    static_assert(check_type::value == 201103L, "C++11 compiler");],,
  ac_cv_cxx_compile_cxx11_cxx=yes, ac_cv_cxx_compile_cxx11_cxx=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])

  AC_CACHE_CHECK(if g++ supports C++11 features with -std=gnu++11,
  ac_cv_cxx_compile_cxx11_gxx,
  [AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -std=gnu++11"
  AC_TRY_COMPILE([
  template <typename T>
    struct check final
    {
      static constexpr T value{ __cplusplus };
    };

    typedef check<check<bool>> right_angle_brackets;

    int a;
    decltype(a) b;

    typedef check<int> check_type;
    check_type c{};
    check_type&& cr = static_cast<check_type&&>(c);

    static_assert(check_type::value == 201103L, "C++11 compiler");],,
  ac_cv_cxx_compile_cxx11_gxx=yes, ac_cv_cxx_compile_cxx11_gxx=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])

  if test "$ac_cv_cxx_compile_cxx11_native" = yes ||
     test "$ac_cv_cxx_compile_cxx11_cxx" = yes ||
     test "$ac_cv_cxx_compile_cxx11_gxx" = yes; then
    AC_DEFINE(HAVE_STDCXX_11,,[Define if g++ supports C++11 features. ])
  fi
])

Check for library coverage of the C++2011 standard. (Some library headers are commented out in this check, they are not currently provided by libstdc++).

# AC_HEADER_STDCXX_11
AC_DEFUN([AC_HEADER_STDCXX_11], [
  AC_CACHE_CHECK(for ISO C++11 include files,
  ac_cv_cxx_stdcxx_11,
  [AC_REQUIRE([AC_COMPILE_STDCXX_11])
  AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -std=gnu++11"

  AC_TRY_COMPILE([
    #include <cassert>
    #include <ccomplex>
    #include <cctype>
    #include <cerrno>
    #include <cfenv>
    #include <cfloat>
    #include <cinttypes>
    #include <ciso646>
    #include <climits>
    #include <clocale>
    #include <cmath>
    #include <csetjmp>
    #include <csignal>
    #include <cstdalign>
    #include <cstdarg>
    #include <cstdbool>
    #include <cstddef>
    #include <cstdint>
    #include <cstdio>
    #include <cstdlib>
    #include <cstring>
    #include <ctgmath>
    #include <ctime>
    // #include <cuchar>
    #include <cwchar>
    #include <cwctype>

    #include <algorithm>
    #include <array>
    #include <atomic>
    #include <bitset>
    #include <chrono>
    // #include <codecvt>
    #include <complex>
    #include <condition_variable>
    #include <deque>
    #include <exception>
    #include <forward_list>
    #include <fstream>
    #include <functional>
    #include <future>
    #include <initializer_list>
    #include <iomanip>
    #include <ios>
    #include <iosfwd>
    #include <iostream>
    #include <istream>
    #include <iterator>
    #include <limits>
    #include <list>
    #include <locale>
    #include <map>
    #include <memory>
    #include <mutex>
    #include <new>
    #include <numeric>
    #include <ostream>
    #include <queue>
    #include <random>
    #include <ratio>
    #include <regex>
    #include <scoped_allocator>
    #include <set>
    #include <sstream>
    #include <stack>
    #include <stdexcept>
    #include <streambuf>
    #include <string>
    #include <system_error>
    #include <thread>
    #include <tuple>
    #include <typeindex>
    #include <typeinfo>
    #include <type_traits>
    #include <unordered_map>
    #include <unordered_set>
    #include <utility>
    #include <valarray>
    #include <vector>
  ],,
  ac_cv_cxx_stdcxx_11=yes, ac_cv_cxx_stdcxx_11=no)
  AC_LANG_RESTORE
  CXXFLAGS="$ac_save_CXXFLAGS"
  ])
  if test "$ac_cv_cxx_stdcxx_11" = yes; then
    AC_DEFINE(STDCXX_11_HEADERS,,[Define if ISO C++11 header files are present. ])
  fi
])

As is the case for TR1 support, these autoconf macros can be made for a finer-grained, per-header-file check. For <unordered_map>

# AC_HEADER_UNORDERED_MAP
AC_DEFUN([AC_HEADER_UNORDERED_MAP], [
  AC_CACHE_CHECK(for unordered_map,
  ac_cv_cxx_unordered_map,
  [AC_REQUIRE([AC_COMPILE_STDCXX_11])
  AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -std=gnu++11"
  AC_TRY_COMPILE([#include <unordered_map>], [using std::unordered_map;],
  ac_cv_cxx_unordered_map=yes, ac_cv_cxx_unordered_map=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_unordered_map" = yes; then
    AC_DEFINE(HAVE_UNORDERED_MAP,,[Define if unordered_map is present. ])
  fi
])
# AC_HEADER_UNORDERED_SET
AC_DEFUN([AC_HEADER_UNORDERED_SET], [
  AC_CACHE_CHECK(for unordered_set,
  ac_cv_cxx_unordered_set,
  [AC_REQUIRE([AC_COMPILE_STDCXX_11])
  AC_LANG_SAVE
  AC_LANG_CPLUSPLUS
  ac_save_CXXFLAGS="$CXXFLAGS"
  CXXFLAGS="$CXXFLAGS -std=gnu++11"
  AC_TRY_COMPILE([#include <unordered_set>], [using std::unordered_set;],
  ac_cv_cxx_unordered_set=yes, ac_cv_cxx_unordered_set=no)
  CXXFLAGS="$ac_save_CXXFLAGS"
  AC_LANG_RESTORE
  ])
  if test "$ac_cv_cxx_unordered_set" = yes; then
    AC_DEFINE(HAVE_UNORDERED_SET,,[Define if unordered_set is present. ])
  fi
])

Some C++11 features first appeared in GCC 4.3 and could be enabled by -std=c++0x and -std=gnu++0x for GCC releases which pre-date the 2011 standard. Those C++11 features and GCC's support for them were still changing until the 2011 standard was finished, but the autoconf checks above could be extended to test for incomplete C++11 support with -std=c++0x and -std=gnu++0x.