libstdc++
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00001 // -*- C++ -*- 00002 00003 // Copyright (C) 2005, 2006, 2009, 2010, 2011 Free Software Foundation, Inc. 00004 // 00005 // This file is part of the GNU ISO C++ Library. This library is free 00006 // software; you can redistribute it and/or modify it under the terms 00007 // of the GNU General Public License as published by the Free Software 00008 // Foundation; either version 3, or (at your option) any later 00009 // version. 00010 00011 // This library is distributed in the hope that it will be useful, but 00012 // WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 // General Public License for more details. 00015 00016 // Under Section 7 of GPL version 3, you are granted additional 00017 // permissions described in the GCC Runtime Library Exception, version 00018 // 3.1, as published by the Free Software Foundation. 00019 00020 // You should have received a copy of the GNU General Public License and 00021 // a copy of the GCC Runtime Library Exception along with this program; 00022 // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see 00023 // <http://www.gnu.org/licenses/>. 00024 00025 // Copyright (C) 2004 Ami Tavory and Vladimir Dreizin, IBM-HRL. 00026 00027 // Permission to use, copy, modify, sell, and distribute this software 00028 // is hereby granted without fee, provided that the above copyright 00029 // notice appears in all copies, and that both that copyright notice 00030 // and this permission notice appear in supporting documentation. None 00031 // of the above authors, nor IBM Haifa Research Laboratories, make any 00032 // representation about the suitability of this software for any 00033 // purpose. It is provided "as is" without express or implied 00034 // warranty. 00035 00036 /** 00037 * @file splay_tree_/splay_fn_imps.hpp 00038 * Contains an implementation class for splay_tree_. 00039 */ 00040 00041 PB_DS_CLASS_T_DEC 00042 void 00043 PB_DS_CLASS_C_DEC:: 00044 splay(node_pointer p_nd) 00045 { 00046 while (p_nd->m_p_parent != base_type::m_p_head) 00047 { 00048 #ifdef _GLIBCXX_DEBUG 00049 { 00050 node_pointer p_head = base_type::m_p_head; 00051 assert_special_imp(p_head, __FILE__, __LINE__); 00052 } 00053 #endif 00054 00055 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_nd) 00056 00057 if (p_nd->m_p_parent->m_p_parent == base_type::m_p_head) 00058 { 00059 base_type::rotate_parent(p_nd); 00060 _GLIBCXX_DEBUG_ASSERT(p_nd == this->m_p_head->m_p_parent); 00061 } 00062 else 00063 { 00064 const node_pointer p_parent = p_nd->m_p_parent; 00065 const node_pointer p_grandparent = p_parent->m_p_parent; 00066 00067 #ifdef _GLIBCXX_DEBUG 00068 const size_type total = 00069 base_type::recursive_count(p_grandparent); 00070 _GLIBCXX_DEBUG_ASSERT(total >= 3); 00071 #endif 00072 00073 if (p_parent->m_p_left == p_nd && 00074 p_grandparent->m_p_right == p_parent) 00075 splay_zig_zag_left(p_nd, p_parent, p_grandparent); 00076 else if (p_parent->m_p_right == p_nd && 00077 p_grandparent->m_p_left == p_parent) 00078 splay_zig_zag_right(p_nd, p_parent, p_grandparent); 00079 else if (p_parent->m_p_left == p_nd && 00080 p_grandparent->m_p_left == p_parent) 00081 splay_zig_zig_left(p_nd, p_parent, p_grandparent); 00082 else 00083 splay_zig_zig_right(p_nd, p_parent, p_grandparent); 00084 _GLIBCXX_DEBUG_ASSERT(total ==this->recursive_count(p_nd)); 00085 } 00086 00087 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_nd) 00088 } 00089 } 00090 00091 PB_DS_CLASS_T_DEC 00092 inline void 00093 PB_DS_CLASS_C_DEC:: 00094 splay_zig_zag_left(node_pointer p_nd, node_pointer p_parent, 00095 node_pointer p_grandparent) 00096 { 00097 _GLIBCXX_DEBUG_ASSERT(p_parent == p_nd->m_p_parent); 00098 _GLIBCXX_DEBUG_ASSERT(p_grandparent == p_parent->m_p_parent); 00099 00100 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_grandparent) 00101 00102 _GLIBCXX_DEBUG_ASSERT(p_parent->m_p_left == p_nd && 00103 p_grandparent->m_p_right == p_parent); 00104 00105 splay_zz_start(p_nd, p_parent, p_grandparent); 00106 00107 node_pointer p_b = p_nd->m_p_right; 00108 node_pointer p_c = p_nd->m_p_left; 00109 00110 p_nd->m_p_right = p_parent; 00111 p_parent->m_p_parent = p_nd; 00112 00113 p_nd->m_p_left = p_grandparent; 00114 p_grandparent->m_p_parent = p_nd; 00115 00116 p_parent->m_p_left = p_b; 00117 if (p_b != 0) 00118 p_b->m_p_parent = p_parent; 00119 00120 p_grandparent->m_p_right = p_c; 00121 if (p_c != 0) 00122 p_c->m_p_parent = p_grandparent; 00123 00124 splay_zz_end(p_nd, p_parent, p_grandparent); 00125 } 00126 00127 PB_DS_CLASS_T_DEC 00128 inline void 00129 PB_DS_CLASS_C_DEC:: 00130 splay_zig_zag_right(node_pointer p_nd, node_pointer p_parent, 00131 node_pointer p_grandparent) 00132 { 00133 _GLIBCXX_DEBUG_ASSERT(p_parent == p_nd->m_p_parent); 00134 _GLIBCXX_DEBUG_ASSERT(p_grandparent == p_parent->m_p_parent); 00135 00136 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_grandparent) 00137 00138 _GLIBCXX_DEBUG_ASSERT(p_parent->m_p_right == p_nd && 00139 p_grandparent->m_p_left == p_parent); 00140 00141 splay_zz_start(p_nd, p_parent, p_grandparent); 00142 00143 node_pointer p_b = p_nd->m_p_left; 00144 node_pointer p_c = p_nd->m_p_right; 00145 00146 p_nd->m_p_left = p_parent; 00147 p_parent->m_p_parent = p_nd; 00148 00149 p_nd->m_p_right = p_grandparent; 00150 p_grandparent->m_p_parent = p_nd; 00151 00152 p_parent->m_p_right = p_b; 00153 if (p_b != 0) 00154 p_b->m_p_parent = p_parent; 00155 00156 p_grandparent->m_p_left = p_c; 00157 if (p_c != 0) 00158 p_c->m_p_parent = p_grandparent; 00159 00160 splay_zz_end(p_nd, p_parent, p_grandparent); 00161 } 00162 00163 PB_DS_CLASS_T_DEC 00164 inline void 00165 PB_DS_CLASS_C_DEC:: 00166 splay_zig_zig_left(node_pointer p_nd, node_pointer p_parent, 00167 node_pointer p_grandparent) 00168 { 00169 _GLIBCXX_DEBUG_ASSERT(p_parent == p_nd->m_p_parent); 00170 _GLIBCXX_DEBUG_ASSERT(p_grandparent == p_parent->m_p_parent); 00171 00172 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_grandparent) 00173 00174 _GLIBCXX_DEBUG_ASSERT(p_parent->m_p_left == p_nd && 00175 p_nd->m_p_parent->m_p_parent->m_p_left == p_nd->m_p_parent); 00176 00177 splay_zz_start(p_nd, p_parent, p_grandparent); 00178 00179 node_pointer p_b = p_nd->m_p_right; 00180 node_pointer p_c = p_parent->m_p_right; 00181 00182 p_nd->m_p_right = p_parent; 00183 p_parent->m_p_parent = p_nd; 00184 00185 p_parent->m_p_right = p_grandparent; 00186 p_grandparent->m_p_parent = p_parent; 00187 00188 p_parent->m_p_left = p_b; 00189 if (p_b != 0) 00190 p_b->m_p_parent = p_parent; 00191 00192 p_grandparent->m_p_left = p_c; 00193 if (p_c != 0) 00194 p_c->m_p_parent = p_grandparent; 00195 00196 splay_zz_end(p_nd, p_parent, p_grandparent); 00197 } 00198 00199 PB_DS_CLASS_T_DEC 00200 inline void 00201 PB_DS_CLASS_C_DEC:: 00202 splay_zig_zig_right(node_pointer p_nd, node_pointer p_parent, 00203 node_pointer p_grandparent) 00204 { 00205 _GLIBCXX_DEBUG_ASSERT(p_parent == p_nd->m_p_parent); 00206 _GLIBCXX_DEBUG_ASSERT(p_grandparent == p_parent->m_p_parent); 00207 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_grandparent) 00208 _GLIBCXX_DEBUG_ASSERT(p_parent->m_p_right == p_nd && 00209 p_nd->m_p_parent->m_p_parent->m_p_right == p_nd->m_p_parent); 00210 00211 splay_zz_start(p_nd, p_parent, p_grandparent); 00212 00213 node_pointer p_b = p_nd->m_p_left; 00214 node_pointer p_c = p_parent->m_p_left; 00215 00216 p_nd->m_p_left = p_parent; 00217 p_parent->m_p_parent = p_nd; 00218 00219 p_parent->m_p_left = p_grandparent; 00220 p_grandparent->m_p_parent = p_parent; 00221 00222 p_parent->m_p_right = p_b; 00223 if (p_b != 0) 00224 p_b->m_p_parent = p_parent; 00225 00226 p_grandparent->m_p_right = p_c; 00227 if (p_c != 0) 00228 p_c->m_p_parent = p_grandparent; 00229 00230 base_type::update_to_top(p_grandparent, (node_update*)this); 00231 splay_zz_end(p_nd, p_parent, p_grandparent); 00232 } 00233 00234 PB_DS_CLASS_T_DEC 00235 inline void 00236 PB_DS_CLASS_C_DEC:: 00237 splay_zz_start(node_pointer p_nd, 00238 #ifdef _GLIBCXX_DEBUG 00239 node_pointer p_parent, 00240 #else 00241 node_pointer /*p_parent*/, 00242 #endif 00243 node_pointer p_grandparent) 00244 { 00245 _GLIBCXX_DEBUG_ASSERT(p_nd != 0); 00246 _GLIBCXX_DEBUG_ASSERT(p_parent != 0); 00247 _GLIBCXX_DEBUG_ASSERT(p_grandparent != 0); 00248 00249 const bool grandparent_head = p_grandparent->m_p_parent == base_type::m_p_head; 00250 00251 if (grandparent_head) 00252 { 00253 base_type::m_p_head->m_p_parent = base_type::m_p_head->m_p_parent; 00254 p_nd->m_p_parent = base_type::m_p_head; 00255 return; 00256 } 00257 00258 node_pointer p_greatgrandparent = p_grandparent->m_p_parent; 00259 00260 p_nd->m_p_parent = p_greatgrandparent; 00261 00262 if (p_grandparent == p_greatgrandparent->m_p_left) 00263 p_greatgrandparent->m_p_left = p_nd; 00264 else 00265 p_greatgrandparent->m_p_right = p_nd; 00266 } 00267 00268 PB_DS_CLASS_T_DEC 00269 inline void 00270 PB_DS_CLASS_C_DEC:: 00271 splay_zz_end(node_pointer p_nd, node_pointer p_parent, 00272 node_pointer p_grandparent) 00273 { 00274 if (p_nd->m_p_parent == base_type::m_p_head) 00275 base_type::m_p_head->m_p_parent = p_nd; 00276 00277 this->apply_update(p_grandparent, (node_update*)this); 00278 this->apply_update(p_parent, (node_update*)this); 00279 this->apply_update(p_nd, (node_update*)this); 00280 PB_DS_ASSERT_BASE_NODE_CONSISTENT(p_nd) 00281 }