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There are tree nodes corresponding to all of the source-level statement constructs. These are enumerated here, together with a list of the various macros that can be used to obtain information about them. There are a few macros that can be used with all statements:
STMT_LINENO
CASE_LABEL
below
as if it were a statement, they do not allow the use of
STMT_LINENO
. There is no way to obtain the line number for a
CASE_LABEL
.
Statements do not contain information about
the file from which they came; that information is implicit in the
FUNCTION_DECL
from which the statements originate.
STMT_IS_FULL_EXPR_P
STMT_IS_FULL_EXPR_P
set. Temporaries
created during such statements should be destroyed when the innermost
enclosing statement with STMT_IS_FULL_EXPR_P
set is exited.
Here is the list of the various statement nodes, and the macros used to access them. This documentation describes the use of these nodes in non-template functions (including instantiations of template functions). In template functions, the same nodes are used, but sometimes in slightly different ways.
Many of the statements have substatements. For example, a while
loop will have a body, which is itself a statement. If the substatement
is NULL_TREE
, it is considered equivalent to a statement
consisting of a single ;
, i.e., an expression statement in which
the expression has been omitted. A substatement may in fact be a list
of statements, connected via their TREE_CHAIN
s. So, you should
always process the statement tree by looping over substatements, like
this:
void process_stmt (stmt) tree stmt; { while (stmt) { switch (TREE_CODE (stmt)) { case IF_STMT: process_stmt (THEN_CLAUSE (stmt)); /* More processing here. */ break; ... } stmt = TREE_CHAIN (stmt); } } |
then
clause of an if
statement
in C++ can be only one statement (although that one statement may be a
compound statement), the intermediate representation will sometimes use
several statements chained together.
ASM_STMT
Used to represent an inline assembly statement. For an inline assembly statement like:
asm ("mov x, y"); |
ASM_STRING
macro will return a STRING_CST
node for
"mov x, y"
. If the original statement made use of the
extended-assembly syntax, then ASM_OUTPUTS
,
ASM_INPUTS
, and ASM_CLOBBERS
will be the outputs, inputs,
and clobbers for the statement, represented as STRING_CST
nodes.
The extended-assembly syntax looks like:
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle)); |
ASM_STRING
, containing the instruction
template. The next two strings are the output and inputs, respectively;
this statement has no clobbers. As this example indicates, "plain"
assembly statements are merely a special case of extended assembly
statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
All of the strings will be NUL
-terminated, and will contain no
embedded NUL
-characters.
If the assembly statement is declared volatile
, or if the
statement was not an extended assembly statement, and is therefore
implicitly volatile, then the predicate ASM_VOLATILE_P
will hold
of the ASM_STMT
.
BREAK_STMT
Used to represent a break
statement. There are no additional
fields.
CASE_LABEL
Use to represent a case
label, range of case
labels, or a
default
label. If CASE_LOW
is NULL_TREE, then this is a a
default
label. Otherwise, if CASE_HIGH
is NULL_TREE, then
this is an ordinary case
label. In this case, CASE_LOW
is
an expression giving the value of the label. Both CASE_LOW
and
CASE_HIGH
are INTEGER_CST
nodes. These values will have
the same type as the condition expression in the switch statement.
Otherwise, if both CASE_LOW
and CASE_HIGH
are defined, the
statement is a range of case labels. Such statements originate with the
extension that allows users to write things of the form:
case 2 ... 5: |
CASE_LOW
, while the second will be
CASE_HIGH
.
CLEANUP_STMT
Used to represent an action that should take place upon exit from the
enclosing scope. Typically, these actions are calls to destructors for
local objects, but back-ends cannot rely on this fact. If these nodes
are in fact representing such destructors, CLEANUP_DECL
will be
the VAR_DECL
destroyed. Otherwise, CLEANUP_DECL
will be
NULL_TREE
. In any case, the CLEANUP_EXPR
is the
expression to execute. The cleanups executed on exit from a scope
should be run in the reverse order of the order in which the associated
CLEANUP_STMT
s were encountered.
COMPOUND_STMT
Used to represent a brace-enclosed block. The first substatement is
given by COMPOUND_BODY
. Subsequent substatements are found by
following the TREE_CHAIN
link from one substatement to the next.
CONTINUE_STMT
Used to represent a continue
statement. There are no additional
fields.
CTOR_STMT
Used to mark the beginning (if CTOR_BEGIN_P
holds) or end (if
CTOR_END_P
holds of the main body of a constructor. See also
SUBOBJECT
for more information on how to use these nodes.
DECL_STMT
Used to represent a local declaration. The DECL_STMT_DECL
macro
can be used to obtain the entity declared. This declaration may be a
LABEL_DECL
, indicating that the label declared is a local label.
(As an extension, GCC allows the declaration of labels with scope.) In
C, this declaration may be a FUNCTION_DECL
, indicating the
use of the GCC nested function extension. For more information,
see section 18.6 Functions.
DO_STMT
Used to represent a do
loop. The body of the loop is given by
DO_BODY
while the termination condition for the loop is given by
DO_COND
. The condition for a do
-statement is always an
expression.
EMPTY_CLASS_EXPR
Used to represent a temporary object of a class with no data whose
address is never taken. (All such objects are interchangeable.) The
TREE_TYPE
represents the type of the object.
EXPR_STMT
Used to represent an expression statement. Use EXPR_STMT_EXPR
to
obtain the expression.
FOR_STMT
Used to represent a for
statement. The FOR_INIT_STMT
is
the initialization statement for the loop. The FOR_COND
is the
termination condition. The FOR_EXPR
is the expression executed
right before the FOR_COND
on each loop iteration; often, this
expression increments a counter. The body of the loop is given by
FOR_BODY
. Note that FOR_INIT_STMT
and FOR_BODY
return statements, while FOR_COND
and FOR_EXPR
return
expressions.
GOTO_STMT
Used to represent a goto
statement. The GOTO_DESTINATION
will usually be a LABEL_DECL
. However, if the "computed
goto" extension has been used, the GOTO_DESTINATION
will be an
arbitrary expression indicating the destination. This expression will
always have pointer type.
IF_STMT
Used to represent an if
statement. The IF_COND
is the
expression.
If the condition is a TREE_LIST
, then the TREE_PURPOSE
is
a statement (usually a DECL_STMT
). Each time the condition is
evaluated, the statement should be executed. Then, the
TREE_VALUE
should be used as the conditional expression itself.
This representation is used to handle C++ code like this:
if (int i = 7) ... |
where there is a new local variable (or variables) declared within the condition.
The THEN_CLAUSE
represents the statement given by the then
condition, while the ELSE_CLAUSE
represents the statement given
by the else
condition.
LABEL_STMT
Used to represent a label. The LABEL_DECL
declared by this
statement can be obtained with the LABEL_STMT_LABEL
macro. The
IDENTIFIER_NODE
giving the name of the label can be obtained from
the LABEL_DECL
with DECL_NAME
.
RETURN_INIT
If the function uses the G++ "named return value" extension, meaning that the function has been defined like:
S f(int) return s {...} |
RETURN_INIT
. There is never a named
returned value for a constructor. The first argument to the
RETURN_INIT
is the name of the object returned; the second
argument is the initializer for the object. The object is initialized
when the RETURN_INIT
is encountered. The object referred to is
the actual object returned; this extension is a manual way of doing the
"return-value optimization." Therefore, the object must actually be
constructed in the place where the object will be returned.
RETURN_STMT
Used to represent a return
statement. The RETURN_EXPR
is
the expression returned; it will be NULL_TREE
if the statement
was just
return; |
SCOPE_STMT
A scope-statement represents the beginning or end of a scope. If
SCOPE_BEGIN_P
holds, this statement represents the beginning of a
scope; if SCOPE_END_P
holds this statement represents the end of
a scope. On exit from a scope, all cleanups from CLEANUP_STMT
s
occurring in the scope must be run, in reverse order to the order in
which they were encountered. If SCOPE_NULLIFIED_P
or
SCOPE_NO_CLEANUPS_P
holds of the scope, back-ends should behave
as if the SCOPE_STMT
were not present at all.
START_CATCH_STMT
These statements represent the location to which control is transferred
when an exception is thrown. The START_CATCH_TYPE
is the type of
exception that will be caught by this handler; it is equal (by pointer
equality) to CATCH_ALL_TYPE
if this handler is for all types.
SUBOBJECT
In a constructor, these nodes are used to mark the point at which a
subobject of this
is fully constructed. If, after this point, an
exception is thrown before a CTOR_STMT
with CTOR_END_P
set
is encountered, the SUBOBJECT_CLEANUP
must be executed. The
cleanups must be executed in the reverse order in which they appear.
SWITCH_STMT
Used to represent a switch
statement. The SWITCH_COND
is
the expression on which the switch is occurring. See the documentation
for an IF_STMT
for more information on the representation used
for the condition. The SWITCH_BODY
is the body of the switch
statement.
TRY_BLOCK
try
block. The body of the try block is
given by TRY_STMTS
. Each of the catch blocks is a HANDLER
node. The first handler is given by TRY_HANDLERS
. Subsequent
handlers are obtained by following the TREE_CHAIN
link from one
handler to the next. The body of the handler is given by
HANDLER_BODY
.
If CLEANUP_P
holds of the TRY_BLOCK
, then the
TRY_HANDLERS
will not be a HANDLER
node. Instead, it will
be an expression that should be executed if an exception is thrown in
the try block. It must rethrow the exception after executing that code.
And, if an exception is thrown while the expression is executing,
terminate
must be called.
USING_STMT
using
directive. The namespace is given by
USING_STMT_NAMESPACE
, which will be a NAMESPACE_DECL. This node
is needed inside template functions, to implement using directives
during instantiation.
WHILE_STMT
Used to represent a while
loop. The WHILE_COND
is the
termination condition for the loop. See the documentation for an
IF_STMT
for more information on the representation used for the
condition.
The WHILE_BODY
is the body of the loop.
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