NAME glCullFace - specify whether front- or back-facing facets can be culled C SPECIFICATION void glCullFace( GLenum mode ) PARAMETERS mode Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. DESCRIPTION glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. To enable and disable facet culling, call the glEnable and glDisable commands with the argument GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles. glFrontFace specifies which of the clockwise and counterclockwise facets are front-facing and back-facing. See glFrontFace. NOTES If mode is GL_FRONT_AND_BACK, no facets are drawn, but other primitives such as points and lines are drawn. ERRORS GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glCullFace is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS glIsEnabled with argument GL_CULL_FACE glGet with argument GL_CULL_FACE_MODE SEE ALSO glEnable, glFrontFace