Computer Science
Lecture 1
This course is an introduction to Human Computer Interaction. It is about making computers
- More useful
- More usable
- More entertaining
- Understanding the principles of Human Computer Interaction
- Understanding the computing devices and channels better
- Being able to use design methodologies at the appropriate stage in the software development lifecycle
- Therefore designing better interfaces
- Knowing to evaluate the usability of software
- Being aware of the new interaction technologies that are on the horizon
- There is a text book (10 reasons to buy the book .. .. .. .. ..
- Programming is a very small part of the course
- HCI is a multi-disciplinary subject - it draws on psychology, design, computer science and associated disciplines
- We want you to 'design' - this includes finding out about the world and thinking outside the square
- We expect you to be able to 'discuss' ideas - blending the accumulated knowledge of experts and your own knowledge of the world in a thoughtful manner
- This course includes a lot of groupwork
By
from http://www.sigchi.org/cdg/cdg2.html
The Basics
The course web page http://www.cs.auckland.ac.nz/compsci345s1c contains the information for the courseClass Times, Textbook
People
How is this course different from other CS/SE courses?
Plan
Part 1 Introduction and Principle (weeks 1 & 2)
Taken by Beryl Plimmer and Rachel Blagejovic
Most material is from Chapters 1 & 2 of text book
Part 2 User Centred Design in the Software Development Life Cycle (weeks 3-9)
Taken by Rachel Blagojevic (week 3) Beryl Plimmer (week 4) and Jim Warren (weeks 5- 9)
Material is from Chapters 3 & 8 of text book plus suplementary material
Part 3 Aspects of interaction that focus on a particular human sense (weeks 10-12)
Taken by Jim Warren (week 10) Beryl Plimmer (week 11 -12) and
Most material is from Chapters 9 & 14 of text book
The weekly plan and lecture slides are availabe here.
Assessment
Overall Assessment PlanAssignments
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