Computer Science
Advanced Computer Graphics: COMPSCI 715 Semester 2 (2015), City Campus
This web page was last updated on the 20th July 2015.
Lecturer |
Christof Lutteroth |
Assessment |
50% exam, 30% individual assignments (reports, demos, videos), 20% group project (source code, individually assesed) |
Scheduled lectures |
You can find the lecture venues listed below on this map.
|
Final exam |
TBA (Please check your Exam Timetable on Student Services Online) |
Class Websites |
The class website is http://www.cs.auckland.ac.nz/courses/compsci715s2c/, containing lecture handouts, project guidelines, notices, etc. |
Catching up on missed lectures and assignments |
If you miss a lecture, you should catch up as soon as possible by reading the corresponding lecture notes
which are available in our lectures page. If you miss the deadline for a project or progress report and have a valid reason,
you should see the course supervisor. If you miss the test/exam for any valid reason, or you sit the test/exam but
believe that your performance was impaired for some reason, then you may be able to apply for an aegrotat,
compassionate or special pass consideration.
For more detailed information, refer to the University of Auckland's Calendar. |
Assistance |
You can find details of the staff for this course by following the link to people . It is our job to help you to achieve your best :-) We can all be contacted by e-mail at any time. Feel free to ask for assistance outside scheduled times (but please accept that we might be too busy to assist immediately.) |
Announcements |
We will make any announcements by class email and put important information/correction onto the course web page. |
COMPSCI 715 is project-based and contains introductory lectures, lectures about research skills and project relevant special topics,
weekly meetings, labs (once a week instead of lectures), interim presentations and final presentations.
How does COMPSCI 715 differ from undergraduate lectures? In undergraduate study we usually use a bottom-up approach for teaching, i.e.
we explain algortihms, software etc. and then you deepen understanding of them by solving simple problems
in tutorials, assignments etc.
In COMPSCI 715 we use a top-down approach, i.e. we study advanced computer graphics technologies by solving
a real-world problem. In order to do that we first have to analyse the problem,
derive requirements, identify the required technologies, and then study them and implement them.
Ideally we also want to test our implementation in order to check whether it fulfilles all the requirements.
What does that mean in terms of studying? Compared to undergraduate courses you must be more proactive and
more disciplined. That means, ask questions, come up with ideas and don't be afraid to discuss them.
It is very important to make regular progress, e.g. set weekly goals and work towards them.
What are the benefits of this? The project based approach used in COMPSCI 715 teaches you skills you
need in the real world - especially if you want to work in development and research.
Apart from advanced computer graphics skills you will develop skills in problem solving, project management,
time management, presentations, communication, and teamwork.
How is this teaching approach reflected in the exam?
The exam will be about all projects done by students in this course. In order to keep the workload
manageable we will have a small number of projects (around 4-5). Each project group will
have to identify a small number of key references and will have to produce a final report before the exam.
The exam will be based on this material and all material from the lectures/presentations.
Since we are aware that you cannot know all details of all projects, there will be choices in the exam
and questions will be of a more general nature, e.g. the basic idea behind an algorithm rather than
its exact implementation. For an example have a look at the 715 exams from previous years (you can get them from the
university library website).
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