NAME glIsTexture - determine if a name corresponds to a texture C SPECIFICATION GLboolean glIsTexture( GLuint texture ) PARAMETERS texture Specifies a value that may be the name of a texture. DESCRIPTION glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE. NOTES glIsTexture is available only if the GL version is 1.1 or greater. ERRORS GL_INVALID_OPERATION is generated if glIsTexture is executed between the execution of glBegin and the corresponding execution of glEnd. SEE ALSO glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexParameter